It's too easy to be an invincible tank that one hit kills in both melee and ranged, and if you don't do that it just stalemates with all the ranged soldiers on both sides being unkillable because of all the healers.
If developers for this kind of game decided to think economically instead of a "Right now basis", we would have good, well funded games.Either switch it to a purchase-and-pay-for-1-or-2-%-bonus,or run the game on donations.Otherwise the game will dry up and you're left with diehard-fans which will actually run away anyone who would play the game.
If you hate this game , you simply shouldn't be fooling around in the turn based gernre. If you like this game , don't play anything that came after it , 1st is fine but the rest aren't worth calling strategy so much as random zerg rushes.
The police either haven't had drivers ed. ,weren't trained correctly and use the loophole that "You didn't say we weren't supposed to run over those 50 civilians!", or have grudges against everyone on the street.
The forgotten class : Rogue . Suggested for : The people who can come up with a clever method of beating enemies that are much stronger than you (The rogue main stat is agility) ,it's advised your secondary stat be either intelligence or strength.
Instead of several other populations of heavily intelligent(who were flung into the sun , despite the plannet being slightly larger than it)this perfectly explains why we are human and not peaceful,masters of the universe
If you could reach age of augmentation WITHOUT thouch of firing every plane and ship that comes in modern , it would be a good game along with auto fire towers and removal of physics.
new uniforms arent much different , but stat bonuses and towers instead of a bag of traps im impressed , still with these classes it should have muliplayer
how does a meteor land in the single most hazardous place : in a park and at that a populated park(ants , bacteria , rodents , everything could squash or eat the blob)