freijie's Comments

Game comments and reviews

Elona Shooter

Jan. 30, 2015

5

Gotta say, Rogue class is severely overpowered if you could survive first 40 days. I've made a rogue(machinegun) rogue(revolver) guardian(combat shotgun) hunter(auto shotgun, air+defense only) party, switched hero to AI control after 20th day and never had any problem ever since. WITHOUT Villa at day 200+! The reason is - I'm getting 35-50k gold income from rogues in addition to the meager 'End of the day''s 10k reward, rogues level extremely fast thanks to 'killer+sense' skill combo and I can afford upgrading their weapons every day since I don't spend 3AP on party every day. It could even outclass the insane power of the noble(crossbow with autofire mod)+ranger(gravity)+duelist(revolver) on the long run!

Elona Shooter

Jan. 30, 2015

1

Reduced damage, reload time, speed etc are calculated as (damage|reload time) / (1+bonus%) 140% reduced damage means its divided by 2,4x

Monsters' Den Chronicles

May. 29, 2012

1

RedeemedWahrior: look at screenshot again. i was grinding it with full retaliation build, the only items that had no retaliation bonuses were cloak and ring. And that means that all i had to do is to put spacebar on hold and go to sleep, while mobs were killing themselves in 2-3 their attacks, all at the same time. But i have to agree that this is quite boring way to play this game, trying to build solo conjuror this time.

Monsters' Den Chronicles

May. 29, 2012

3

eheheh http://imgur.com/a/Daqqh confessor's passive is clearly too strong, he can solo nearly infinite number of waves in act4

Monsters' Den Chronicles

May. 25, 2012

-3

>There is something really wrong with combat difficulty yea, too ez

0

My current hp number is bouncing between 2000-4000 and my max hp (408) during all fights. Enemies got a bit too much hp(30k+), and that is only first ascending! Somehow it doesn't feel right.

Legend of the Void

Jan. 10, 2012

1

Game is good but combat is a bit dull. You need combos! (freeze+bash for instant critical. for example).

Stick Hero 3

Jul. 03, 2010

-1

Considering "FOR FINAL BALANCING", Abandoned dockyard is WAY harder than the next area, Maelstorm, making Maelstorm cakewalk moneymaking for lv30+ characters seriously, it feels wrong, somehow.

Elona Shooter

Apr. 18, 2010

-1

Phantom92, its clearly your mistake, the only thing you need to do after internet connection loss - is to push "reconnect" button on kong chat.

Elona Shooter

Apr. 18, 2010

-1

Excellent shooter! Though got noble with bowgun (2 firerate, 2 autofire, damage and leech), rogue with assault rifle, sheriff with auto shotgun and a hunter with the second bowgun. day 205, havent upgraded weapons since day 100 and still at full auto (turning main hero to cpu control) i`m winning perfect games. on hardcore.

what the hell with level 17? i`ve played til wave 25 on hard and then got "Mission failed" screen with ~800 remaining hp right after i`ve pressed "next wave" button when i`ve tried to play on normal lv 17, 16th wave just refused to start

oh, and its waaaay to hard at the beginning (well for normal+), its almost impossible to get perfect score on last levels. and its waaay to easy past 18+ wave when i could build rocket turret. i`m leaving game @ automatic waves past wave 20 til game end, without any further involvement in gameplay.

good but plain tower def. game 4\5 for nice feeling

The Great Siege

Apr. 13, 2009

0

good def game, though there are some general flaws in mouse-control for catapult and easy cheating using market (you could gain double or triple amount of your recources by abusing market exchange bonuses, i`ve built all buildings and fully upgraded @ 2-3 stage) a bit short, though 4\5

2worlds Well actually WoW got the same item colouring as classic Diablo hack`n`slash rpg.