ZOMBIE GUIDE PART 3
It starts to get hard now and your base will be attacked quite often but if you keep on sending out basic units and angry units in bulk, they should get the job done. Around the time you buy a garage, fat zombies will start coming. When you see them immediately stop sending out units. Wait until them and their minions are 1 or 2 seconds away from your trailer then use your yee-hay points, use either harvester (4000 points) or the air strike (5000 points) and by the time either one of them is used up you'll make a profit in yee-haw points and you can just wait until you have the cash because everyone is dead. Then buy a chapel. After that let them pile up again and use which ever yee haw power you did not use. Now you should have at least 3000 yee-haw points and $1500. If this helped you please plus for other people to see.
ZOMBIE GUIDE PART 2
Don't start fighting back yet, and still save your yee-haw points. Keep on managing soldiers and upgrading buildings. You should upgrade your population to 20 or 25 now. Now keep on managing soldiers while you work your way up to buying a chapel (you have to buy a farmhouse and garage first). it is unnecessary to buy a Still. If this helped your please + for other people to see.
ZOMBIE GUIDE PART 1
Well my guide to beating the game on level 3 and 4 is just try and upgrade your salvage yard little by little while maintaining soldiers to protect your trailer park. You also need to upgrade your population limit once or twice. DON'T USE ANY OF YOUR YEE-HAW POINTS YET! This is key to winning the game. The most effective way I found to kill the zombies at the beginning is to just try and save up as much money as possible until they are a second to two away from your base, then send out as many basic units as you can so they build up in bulk and they attack more and die less. Eventually (after 4 upgrades) you'll be maxed and you will receive $50 per second. If this helped you please + for other people to see
ZOMBIE GUIDE PART 3
It starts to get hard now and your base will be attacked quite often but if you keep on sending out basic units and angry units in bulk, they should get the job done. Around the time you buy a garage, fat zombies will start coming. When you see them immediately stop sending out units. Wait until them and their minions are 1 or 2 seconds away from your trailer then use your yee-hay points, use either harvester (4000 points) or the air strike (5000 points) and by the time either one of them is used up you'll make a profit in yee-haw points and you can just wait until you have the cash because everyone is dead. Then buy a chapel. After that let them pile up again and use which ever yee haw power you did not use. Now you should have at least 3000 yee-haw points and $1500.
Well how I killed the ninjaboss on level 14 without him touching any of my gems are to make sure you have 500 mana and all the meteor spells (demons) maxed. After that I put a ridiculous amount of ice towers (put as many ice towers as you can with your money, you have to cut trees down so it would help to have the orc skill to get 100 gold for chopping down trees) to left where he spawns (he may spawn to the right but idk). This is key ***make sure you buy the ice towers as close to the beginning of the round as possible so you can upgrade them. Then the ice towers well put a pretty good amount of damage into him and freezed him (You need the final skill for undead). Freezing helps but i think you can still beat it without freezing. After that just send all your meteors down. Good luck getting Brilliant! If this helps you, please + to keep alive.
Ahh fun game but (I'm going to assume I was far) when you die on the boss right after regice and registeel twice, you just don't really want to play it again... 4/5... needs save!!!
Great game, 5/5 but I honestly liked the 2nd mardek better. I feel the 3rd installment is a bit too complicated and I really did not want Deugan to die off? He possibly comes back to life in the 4th one? Just a thought but keep up the good work, your games are amazing Pseudowolf.
Jeez first zombies now demons, this dad has a hard life. This girl is lucky as hell because her dad will probably rescue her from aliens next month too.
The way I see it, give the guy in front a chainsaw with the perks: stone skin (+10 HP), Tanking Charge (Double Charge Distance and +15 HP), and finally Improved Speed (+Speed and Distance). Just keep on waiting and equip the chainsaw. Your character will have so much HP and charge power that the chainsaw will kill enemies in around 2 or 3 hits and the character can cover about half the distance of the map in one turn with these perks. After that give your back guy throwing weapons and throwing perks (such as: Throwing Arm). The middle guy doesnt matter although i personally would buff him up and give him HP perks to protect my thrower. Hope this helped. +1 to keep alive :)
IMO i think the best build is maybe one mounted unit, then all archers that shoot 3 plus arrows, no one gets close to the archers with the mounted unit and the archers really destroy the enemies when upgraded.
WHy does this game not have 5 stars? Fun concept, I like the upgrade system. Plenty of trophies (that aren't that hard but provide a challenge) to keep you occupied. Very addictive, never gets old. Just a fun game all around. I enjoyed the techno music too!
This is kind of a given, but if you have say 1 or 2 turtles left adn thy're all getting tossed around but you want them to stop, just pres s and click on the screen to end the timer with your current combo.