Hard badge: Do many low level runs to raise Income and Cost Prestige steadily to ~2000%, until higher runs (>003) become easier. Accumulate ~3000% bonus for Magic Runes. This will not only give you a quickstart on each new run, but it will also produce the largest chunk of your income even with higher level runes. If automation hits a wall, switch to manual and focus on your highest income rune first, then the other runes. Prefer runs which can be done either in one quick session or in two sessions with one or two idle days in between. Do a dozen of runs on 003 or 004 and the hard badge can be done on run 005.
Very nice puzzle/platform game, and a convincing concept. It has a great potential for more features, like wind (to substitute movement without the ability), elevator platforms (to substitute jumps), and so on. Sometimes I thought the riddles were a little bit too easy, but I also liked the fact that most levels had more than one way to solve them. It would be nice to add additional clallenges, e.g. finish a level with a certain number of regain items left. I would love to see a sequel.
Technical message to Research and Development department:
[-] POST{"act":"taxes","wID":4,"level":1,"uID":"4598485","ctr":"General","sID":30,"id":4} t:1571954802
[-] RESPONSE {"error":67,"data":"check time of take"} t:1571954802
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Great game. Really love it. Some tiny flaws I noticed in Lv 50: Sometimes the numbers (1 and 2s) remain white, also when all mines are marked and all other tiles are opened. And: Hint should be "Number of mines in the 10 surrounding tiles".
Well, ok, I tried to capture your city, but it seems that your defenses are stronger than my ship. Let's say I'll give you 1,000 bucks and we'll call it even? Yes, I've got that narcotics cargo worth 1,000,000 which I am going to sell on your local drug market, any problem with that?
Fantastic. Reminded me of the "good old times". I think it does NOT need a map, the world is not THAT large. We are just used to such features nowadays. If you are really not able to find your way: Have you tried pen and paper? Hey, be retro, like this game! ;)
Bad, bad game for this series. It is so silly to build large tanks - they will totally lose against a quick little ships. And I think it is not a matter of gun points, as many comments say, but it is just badly balanced and too much focused on this build your own tank thing. If you want the hard badge, a quick little ships with one bubble and many light guns will do the job. Life drain seems crucial. The rest is just grinding - some of the levels are really stupid and just kill your time.
I must admit that I disgust the silly music in this game. Nevertheless, it is a great game. The levels were really tricky! After a first quick capitulation I continued playing this game from time to time over a longer period, and finally it seems that I got the hang of it :) So if you are stuck, try other levels and come back later. You will soon learn how this works and master the hard badge ;)
I played this game from time to time over a year or so. Now I am very proud to have all levels solved, finally ;) Some of them are really tricky, and the right moves are not always so obvious. So do not hesitate to experiment, and take some time :)
Very, very beautifully designed. I missed some depth in the story, though. I expected the riddles to be more complex for such a small, limited world. I just wish for a sequel or a prequel ... this was not the only cage in that world, right?
Thank you for the code-report Commander. Please, use our forums or better, join our discord where is the right place to do our support. Also on discord, you can get contests, events and more for extra rewards.