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Last Legacy: Null Space

Play Last Legacy: Null Space

Jun. 20, 2014

Rating: 2

Sorry to post again, but just to let people know I have set up a post asking for a solution to the missing triangle on level 14 hardmode, I know others are struggling with this too so I thought I'd try and get real answers in one location: http://www.kongregate.com/forums/3-general-gaming/topics/410797-missing-triangle-on-last-legacy-null-space-level-14-hard-mode

Last Legacy: Null Space

Play Last Legacy: Null Space

Jun. 20, 2014

Rating: 0

P.S. As far as I can tell, on level 14 the delta orb that doesn't activate is indeed a bug. The first time this happened I suicided and did exactly the same sequence, and that time it stayed on. I also took my sweet time about it to test if it was on a timer, which it wasn't. Luckily this has only happened to me once and I've done that level several times trying to find that darn triangle, so hopefully it's a 1 time error.

Last Legacy: Null Space

Play Last Legacy: Null Space

Jun. 20, 2014

Rating: 2

If anyone could pm/shout me where the large triangles are on lvl 14 hardmode, I'd be forever grateful to them. I have 1 missing from there and it's the only thing stopping me getting the hard badge. I don't know if the placement has anything to do with the location, but it says that the second triangle is missing. I have tried searching for a hardmode walkthrough but to no avail. Thanks in advance, again I would REALLY appreciate it. 5/5 for the game.

Dangerous adventure

Play Dangerous adventure

Jun. 15, 2014

Rating: 3

For the colourblind, I know this won't help much as it will only tell you the rune colour, but thought I'd put it just in case it removes even a little guesswork: BLUE: Sand-timer on its side. YELLOW: F-like rune. GREEN: Diamond. PURPLE: Trident-like rune. RED: Lightning-bolt like rune.

Pursuit of hat 2

Play Pursuit of hat 2

May. 30, 2014

Rating: 3

Also re: lvl 24, if you need help with he timing do it like this: dump legs off cliff, hold spacebar near cannon til you dump all limbs in the tar, then quickly roll UP TO red button. Roll over it ONLY when the first blob has just finished sucking it in. Repeat twice more til it's just you head left out - you must roll to the canon incredibly quickly to make sure you get sucked in in time to meet your other limbs in mid air. Then press down at the right time, or tap it repeatedly and stop just before he grabs rope to avoid letting go. Good luck, hope it helps!

Pursuit of hat 2

Play Pursuit of hat 2

May. 30, 2014

Rating: 3

For those struggling with lvl 24, you may have had a brain-fart like me. The parts do not automatically join together, you must press down at the right moment. I completely forgot to do this as the only previous 'down-in-mid-air' occured on only 1 level ages before. I want to thank Xeriman's comment for helping me to realise my mistake, and also yeah, what's up with let-go being the same button as re-join?! I tapped down repeatedly to be sure I'd get the time right and managed to stop just before he grabbed he rope, luckily.

Pixelo

Play Pixelo

May. 10, 2014

Rating: 4

Oh wow, just saw the update -- I eat my words! Thanks for including the levels completed stat and for listening and responding to your fans :) For those it's not showing for - you may have to go and complete a level for it to register. Mine didn't earlier after refreshing, but after completing a level again it suddenly popped up. Good luck! :)

Pixelo

Play Pixelo

May. 10, 2014

Rating: 3

Oh, I deleted my previous comment thanking the dev for highscores because I hadn't seen ivod or greg's comment :( Whilst I am appreciative that there is some form of high-scoring now, it is far below satisfactory. Hopefully the dev will change their mind about a levels completed stat.

Pixelo

Play Pixelo

May. 08, 2014

Rating: 9

I use the 'save an animal get 300% exp' badge (the one that looks like a Zebra) whenever a title sounds like the picture will reveal an animal, and i just have to ask, how come you classified the butterfly as an animal but not the dragonfly? ;) This is just fun curiosity, I'm not complaining. I almost didn't use it for the butterfly thinking 'nah, it will go in the same category as dragonfly' but decided to test it for a laugh. On that note though, it would be really nice if we could get a category for each picture, as I've also noticed other badges are reliant on it (eg. clear junk)

Idle Mine

Play Idle Mine

Apr. 06, 2014

Rating: 3

@Renx44 That's only true if you have the strength to kill them in one hit. Later, when you get to much higher pick levels and power, you're better off just pressing the back arrow 'til you find a stone that you kill in one hit when gem hunting. This is because you're getting the maximum amount of gold you can while still 1-hitting a stone. You could go back further if you wanted, but that doesn't seem as worthwhile to me.

Epic Boss Fighter

Play Epic Boss Fighter

Mar. 31, 2014

Rating: 0

Loved it, 5/5. I love how you're taking all our comments on board as well. I would like to see more high-score categories, though. Examples: most endless bosses killed in one run (for both standard and insane), maybe also little enemies killed, and anything else I haven't thought of :)

Tinysasters 2: rise of the nexus

Play Tinysasters 2: rise of the nexus

Mar. 29, 2014

Rating: 6

Really enjoyed that, it was very frustrating and at times stressful, but that only added to the feeling of reward when you overcome disasters and get your civilisation back on track. A note to those out there who, like me, really struggle with time attack style games -- go for the hard badge! You may find it easier than time attack depending on your play-style. I can't even get half the required points needed for the time badge, but I got the hard badge in one game (albeit a long one!) I much prefer to set things up, buy everything watch things build and deal with disasters. Time attack is far too stressful for that, I found myself racing to try and build nexus and city points while getting slaughtered by disasters. So yes, if your play-style is similar to mine, go for the hard badge and good luck with the second medium! :) I know I can happily leave that badge unclaimed.

Forbidden Arms

Play Forbidden Arms

Mar. 22, 2014

Rating: 4

Got to admire the enemy's dedication, I just watched transfixed for about 2 minutes as they juggled my mutilated corpse, whilst some of their friends hung back and used me for a projectile piñata. And I'M meant to be the blood-lusting, soul-stealing villain? ;P

Loot Heroes

Play Loot Heroes

Mar. 21, 2014

Rating: 1

It would be nice if there was some sort of indication as to whether or not the game has recognised you completing a set. I meant, I can see for myself that I have obtained and that I'm wearing the set, but I want to make certain it has registered. I'm still pretty sure I'm being penalized despite wearing the full cursed bat and cat set. It would be nice to be able to see if that is actually the case or I'm just missing something in the demonic furore :P . Apart from the bugs, 4/5. But yeah, as others have said, walls need work, item sets need looking at for activation, dialogue displays not disappearing etc. (In the mean time I found a way to get rid of it saying what your status is- scroll over your special ability to get the dialogue, then move the mouse away.

Idle Farmer

Play Idle Farmer

Mar. 16, 2014

Rating: 4

Junjo, just i case you wanted player feedback, my online save is back to normal now. Thanks for the speedy fix! :)

Soothing Bedroom Escape

Play Soothing Bedroom Escape

Mar. 16, 2014

Rating: 4

Lost 2 stars for taking me to a site without CLEAR permission at the end. That's just sneaky and will make you lose trust.

Idle Farmer

Play Idle Farmer

Mar. 15, 2014

Rating: 4

I'm also getting MaceTheFace420 's saving problem, as far as I can tell it started happening yesterday, whereas before it worked perfectly fine.

Submachine 9: the Temple

Play Submachine 9: the Temple

Mar. 14, 2014

Rating: 0

Beautiful, I'd also been waiting for this a long time and was not disappointed. You really outdid yourself with this one, the atmosphere, story, art and music. I found this one much more logical to work through than the others, less pixel hunting and the puzzles tied in together wonderfully. I can't wait for the next one. My only gripe was that the game was too small, I know you're offering a fullscreen HD version, but this one still could have been a little bigger. Other than that, 5/5. Thankyou for your continued giving of excellent game experiences.

changeType()

Play changeType()

Mar. 02, 2014

Rating: 3

Encountered a small bug (nothing game breaking) I clicked the settings panel while the level was ending (thought it had finished ending) and when I came out of it, the level continued to play with an invisible character (eg. If I jumped, it made the sound and I could see the dust cloud when he fell) Refreshing the game returned it to normal and it counted the level as completed, luckily. 5/5, have been hankering for a new Nitrome game for some time now, was really excited to see this. Stunning concept, love it.

Escape from the Alien Ship

Play Escape from the Alien Ship

Feb. 24, 2014

Rating: 1

The puzzles were a bit linear but the atmosphere made it a nice enough time waster. Could definitely be more challenging, looks like an interesting basis for what could be a great game.

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