Not bad. I would have liked it if some of the smaller objects were a bit easier to click on, perhaps just giving them a larger click-area. Also, the link on the right-hand side is really, really poorly placed. I clicked it twice when trying to click the radio and dog, which ruined my game almost entirely. Otherwise pretty nice and different. 4/5
You should look into making your textfields non-selectable. That text cursor is annoying when you try to click the buttons. Not bad, though. It would be neat if there were some way to actively defeat the plagued shapes instead of just running. 4/5
Wonderful art, wonderful controls... but the concept could use some work. Like others are saying, it just gets boring after a while. The only thing that made me keep playing was the adorable fox.
The cursor-dragging glitch only works on... well... a lot of the levels. It's an easy fix that I probably won't get around to doing because I'm lazy like that. >.>
Level 12 is the longest (unless you just suck at 13, which could technically be unlimited), but it's only like 1500 frames of animation. (50 seconds?)
Guys, if you think that the game is stolen, just flag it so that administration can investigate. Leaving inflammatory comments doesn't help you, the developer, or the staff at all.
I didn't notice any missing words, but you gotta realise how much effort it would take to include all of the possible words. I wish more word games would include API so they could get badges. -.- 5/5