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Frogmanex's Comments

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Pyro II

Play Pyro II

Aug. 14, 2009

Rating: 0

Woot! Glad you guys finally got it finished! =D

Rotatix

Play Rotatix

Aug. 12, 2009

Rating: 0

Simply amazing game. o.o 5/5

Magical Awakening

Play Magical Awakening

Aug. 11, 2009

Rating: 0

Not bad. I would have liked it if some of the smaller objects were a bit easier to click on, perhaps just giving them a larger click-area. Also, the link on the right-hand side is really, really poorly placed. I clicked it twice when trying to click the radio and dog, which ruined my game almost entirely. Otherwise pretty nice and different. 4/5

Plague 2

Play Plague 2

Aug. 11, 2009

Rating: 0

You should look into making your textfields non-selectable. That text cursor is annoying when you try to click the buttons. Not bad, though. It would be neat if there were some way to actively defeat the plagued shapes instead of just running. 4/5

Lock-n-Roll

Play Lock-n-Roll

Aug. 10, 2009

Rating: 0

Oh. Just found 'em. o.o

Lock-n-Roll

Play Lock-n-Roll

Aug. 10, 2009

Rating: 0

Not awful. Needs in-game instructions, though. Also, larger boards and/or more numbers would be nice. 5/5

Multitask

Play Multitask

Aug. 09, 2009

Rating: 0

Quite fun. Frustrating. And I hate you for this game. But fun. 5/5 -.-

Songer

Play Songer

Aug. 09, 2009

Rating: -1

They seem out of tune. =s

Epsilon Strain

Play Epsilon Strain

Aug. 06, 2009

Rating: 0

Not really my kind of game, but it works pretty well. 5/5

William and Sly

Play William and Sly

Aug. 03, 2009

Rating: 0

Wonderful art, wonderful controls... but the concept could use some work. Like others are saying, it just gets boring after a while. The only thing that made me keep playing was the adorable fox.

Free Will - The Game

Play Free Will - The Game

Aug. 02, 2009

Rating: 0

I expected better... 1/5 =\

Greg Can Jump!

Play Greg Can Jump!

Aug. 02, 2009

Rating: 0

The text in the instructions is cut off quite a bit... Enlarge textfield, pl0x. >.>

Kong Avatar Avoider

Play Kong Avatar Avoider

Aug. 01, 2009

Rating: 0

The cursor-dragging glitch only works on... well... a lot of the levels. It's an easy fix that I probably won't get around to doing because I'm lazy like that. >.> Level 12 is the longest (unless you just suck at 13, which could technically be unlimited), but it's only like 1500 frames of animation. (50 seconds?)

Loops Of Zen III

Play Loops Of Zen III

Jul. 31, 2009

Rating: 0

It's just really, really bland. Spice it up or something. =\

Kong Avatar Avoider

Play Kong Avatar Avoider

Jul. 29, 2009

Rating: 0

=o! Cheater! I'll see what I can do to fix that. ;)

Gangsta Bean

Play Gangsta Bean

Jul. 28, 2009

Rating: 0

Guys, if you think that the game is stolen, just flag it so that administration can investigate. Leaving inflammatory comments doesn't help you, the developer, or the staff at all.

TextMate

Play TextMate

Jul. 27, 2009

Rating: 0

I didn't notice any missing words, but you gotta realise how much effort it would take to include all of the possible words. I wish more word games would include API so they could get badges. -.- 5/5

Launch The Puppy

Play Launch The Puppy

Jul. 19, 2009

Rating: 0

It's not bad. Add a few upgrades or a few more features, chuck in the API, and it's as good as any other launch game out there.

The Great War of Prefectures

Play The Great War of Prefectures

Jul. 18, 2009

Rating: 0

Wonderful game. 5/5

Wreckage Ball V3

Play Wreckage Ball V3

Jul. 18, 2009

Rating: 0

Nintendo would be so proud. o.o

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