Only been playing a couple of hours but I'm enjoying it so far.
Seems short STR and AGI runs get RP fastest so far over waiting for HP to regen. Is there a hidden multiplier for doing longer runs?
I was thinking of making a Thorns/Regen char but VIT adds defense making Thorns useless. Is all damage reduction calculated first or does Thick Skin apply after Thorns?
I guess it really doesn't matter if eventually you add RP to everything.
Cratfing 5000 ingots takes way too long.
Don't know about later in the game but I've been finding that doing multiple chest runs get you better gear than crafting and saves more time.
I wiped everything off the map and left with 800 billion that I could use the next day but now I find I have 0 cash so I can't place anything on the map to get restarted...
hi again! yes, each sales staff increases a segment of production. Right now, though, people are commenting that this boost is out of whack. They are correct, and I am working on that right now. Thank you for your observation! edit: in this update I rationalized the boost from sales staff.
Base Output is not working.
Had all workers set to level 1 to make money and spent it on fuel research then upgraded fuel tech and equipped a few times but fuel per second stayed at 6.
Not sure if it's unintended or a feature but 2 multipliers in a row feeding into a splitter with 1 side of the splitter feeding back into the first multiplier will provide an infinite resource on the 2nd splitter path once seeded by the minimum required amount for the multipliers.
Are scientists supposed to do anything?
Perhaps add to click power for research?
Currently have 15 scientists and do one research per click.
There is no way I'm going to click 1mil+ times to unlock research.
Hi there, we've worked hard to make all of the core content of the game accessible without spending. Many of these items unlock for in-game gold at specific levels. We've continued to add more ways to earn free gems in game. We'll continue try and improve the experience in the future.
Well this is awkward-
I used the 10 Kreds you get when signing up and doing quests etc to purchase and use "Fast foreward 1 day" and absolutely nothing happened.
Had 18.5M cargo and Dwarf mine at 1%, I should be in to 100's of millions but instead it stayed at 18.5M and in fact I didn't see any change whatsoever
Dwarf mine seems a little OP.
I've kept a 10M cargo balance and it earns me 100K each minute.
Easily maxed all features that were not infinite.
I'm sure this will diminish with each run however you just have to save up more ie 100M, 1B kept cargo and upgrade with the profits.
hi again! yes, each sales staff increases a segment of production. Right now, though, people are commenting that this boost is out of whack. They are correct, and I am working on that right now. Thank you for your observation! edit: in this update I rationalized the boost from sales staff.