honestly we should lose any time boost when we reset, Its already difficult to and time consuming just to get up to the next top floor. We don't even get double progress for completing it. i was hoping to buy my first artifact and can't even do that. All you have done is made it more boring and and harder for the player. Its not fun right now.
Oh another thing that would make life easier for the player. If there was an indicator showing how many epics were equipped to my heroes in the recipe menu. So if i have two equipped it will have a two in the corner.
Great game so far. Couple things to make the game more enjoyable for players. inventory size is ok at 25 for the first level but going on second and third boss there should be somehting i can buy to increase it at market. There might be something later but right now its getting tedious to check and make sure i have enough space for uncommon items. The one other part that could be improved is material amount. even at boss three with material for master being 300, a limit of only 1000 is not enough. again if limit could be improved from market to 2000 would be much better.
I like the game. I def understand how its an easy pay to win. I can't pay so i guess i can't win :(. however some stuff that could be improved. Why is teh limit on building bots so low? its an idle game and i know there are things to level it up but in the beginning it just seems like a chore. Automation is key to these types of game. A limit of 25 plus five per upgrade is much better and more balanced. others have mentioned the pay wall on offline. 2 hours is seriously short. also a better daily to monthly would be much appreciated. especially if there's more content. if the game continues to grow and be better for the player then ill probably spend some money. if not then its just another idle.
would be really nice to have more info on stuff. I shouldn't have to look up what expeditions do. So i guess i need exploring. It says i have one equipped but it doesn't give me one so expedition is useless.
is there a prestige that doubles amount of pet shards recieved. if not there needs to be one since leveling pets after the 100 cap is going to take forever, 490 for each pet is going to be impossible.
after level caps have been reached on pets, such as 10, 25, 50, their active skills should also be increassed. this would allow all the pets to still be useful. this would also allow people who like certain pets to keep them active instead of having them lose progress over desirability
how do i get star weapons and armor. I dont want to restart my orc like i did my human. Do i need to level up my armor to 100? do i just ahve to guess on everything? Some basic tips can make the game go a long way. i dont want to lose all my progress just to find out i could have had one more prestige.
if each cyrstal produces 3% extra cps then 30 should produce 90%. the games already really slow without this type of nonesense. this is after a few days of playing it idley. What makes this game any different than any other idle game? i play a hell of a lot of them. What i want to see is progress when i play these games but its lack luster if its too slow.
Some of the wording for stuff is a little funny but pointless. Just got a legendary bonus of +1 intellect. make it so that the strongest bonus is the legendary one and also make special stuff that allows for weaker weapons to be good again. Like goblin slayer the legendary bonus is +200% damage against goblins.
so i took it easy and just waited to get a million from wizward chest and i didnt get daisy back. If you have to open all chest to get the dog then the game needs to say you need to open all chests. Kinda defeats the need million to win.
Prestige system still needs overall. After advancing a few levels its literally a waiting for minuscule results. I know idle games are meant for long halls but your game is going to be forgotten if everytime a player comes to check on progress and there is none.
Ahh that really sucks when you use the VIP after saving gems for two days to only get a perl. Are you kidding me? So gonna step back a second and say i like this game. I like idle games in general and this game really does do the genre differently. But the constant little things like getting pearls before all vip cards are acquired is just bs. Its an active way to not allow a player to advance after waiting for several days. This game could be making you a lot more money if you actually cared about the players. Constant negatives means people won't spend money on the game.
So a couple other things. if player is trying to actively advance in an idle game don't punish them. If i click the magic sphere i can understand a cool down but it is such a short period and the cool down is so long that it feels as if you don't want them to have an active part in playing the game. Also why is click damage only one damage and why is there no way to increase it until much later in the game. if if just for the first boss don't even have it in the game and give us a starting card at the beggining.
So For the point about the sphere. Yea people playing games don't always read the description. sometimes they just start playing. If you punish the gamer for that its not the gamers fault it's your own ability to make a balanced game that allows for mistakes.
It's a little faster now.