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Sep. 27, 2018
PRESS SPACE TO USE YOUR SHIELD!
Hi there.. I wrote this game over 10 years ago. I still find it somewhat amusing to see how much people hate SHOWDOWN. Apparently a few people have beaten it, although I never did. The point was to give players a chance to get a higher score based on how good their base is.
Jun. 10, 2016
I wrote this game 6 years ago.. the wavy lines are just the loading screen, but I guess its broken now.
Jun. 17, 2010
sortof ok idea, horrible, shitty controls, not fun. crap game
May. 22, 2008
I just released a sequel to this game that features several difficulty levels and maps: http://www.kongregate.com/games/frostytrees/omega-tower-defense-2
May. 01, 2008
This game seems to play at a much lower frame rate on Kongregate than elsewhere (most likely because Chat is hogging a bunch of processor / ram). Play it at full speed here: http://www.flashgamealot.com/game.php?id=75
Apr. 25, 2008
phooltk: Showdown is intended to be impossible to survive. If you can kill even a single enemy once you get to showdown, that will be the farther than I got. I went with this option rather than having a 'You Win' message. In the next version of this game, it will be possible to play for longer before getting to showdown.
Apr. 24, 2008
I think the problem is, I played it so many times while testing that I got too good at it to accurately judge how hard it would be for other people. Anyway, I just uploaded two videos to youtube showing two ways to get past the first wave of centipedes: http://www.youtube.com/watch?v=O4vFDf7k9nQ http://www.youtube.com/watch?v=WBgQp_AsF40
one good strategy: build 3 small artil. towers and upgrade their reload / damage. then, when you have enough money to buy a heavy artil tower (including money you can get from selling all but one of the light artil towers), sell 2 of the light towers and buy a heavy. upgrade its damage, then rate. time your upgrades during the brief period between waves.
DarkReality: Yes I wrote / tested it. I can get to wave 50+. It takes a few tries to learn the tricks. Clearly, people find this game too hard, so I intend to release an update that lets you select difficulty level.
don't forget to use the PAUSE button!
Mar. 20, 2008
tdhqtombs: thank you for providing constructive criticism.
Mar. 19, 2008
thank you for your comments. out of curiosity, what level have people reached? there are 20 levels.
Mar. 18, 2008
SandwichKed: that is a very disrespectful way to speak about someone else's work. Your comments are as rude as they are full of exaggeration.
just scored 39200. it took about 6 minutes. ok.. so 10 is high. i agree this game is not perfect. but i don't agree with those who say it is not possible. as i said, it is hard.
its a hard game, but if you carefully choose the timing and placement of your towers, the amount of gold you are given is more than enough to stay alive for ten minutes or more. take a look at the high score list to see what is possible. here are some tips: - you can see the the path the enemies are going to follow. if you build two towers to either side of the path, enemies will be forced to go between them. - start off by building the cheap cannon towers, then use the money you make from defeating the first wave to invest in a poison or money tower. - putting a blood and poison tower next to eachother is especially effective, because enemies take more damage for longer. good luck- you might have to play more than once to succeed.
wtf? shockwave required. this is crap
when you are at the menu screen, it just rotates around, then starts wherever it was. you can rotate the map with the left and right arrows and zoom in and out with up and down.
thanks for all of your comments. due to popular demand, i just updated the game so that it shows the path the enemies are taking.
It is possible kill enemies (take a look at the high score list). Try building two towers side by side, so the enemies have to go between.
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