gameplay is kinda redundant... lets plan the mission... ok then lets do the mission... but first if we want to add staff we gotta go to the planning room... lets just say it could go faster
a nice idea, but it doesn't really change enough to keep the gamer's attention. Basically, i get to press the attack button over and over again, and get +1 hp and and +1 Extra points every time. Then eventually +2 hp. Maybe even more differnt attacks for the computer, more attacks for you as you level. Make at least some attack unable to be dodged by the attack button.
pretty good game. Looks like its a little early to be posting it on the internet but... some art would be nice. The Summons are a little weird. they don't do much really. And what they do doesn't make much sense. Pretty great though. A deck-biulding system would be nice. I think a story could fit in here really easy too. It would put the game on a new level of awesome.