there is wierd behaviour with cash and local / cloud save. Im saving with 9k of cash after load i got only 2k. I have checked if thats because im saving in the middle of fight so i cleared 2 stages with full wallet then saved and still after load its 2k. Is that intended or what?:)
i belive there is a bug, when i am reaching 1000 lv of tower it resets back to 1 and kills my army. In every case my army was strong enough to kill boss for sure (because with 1/3 of army at the second attempt i beat boss easly) ant it happens only if i fight last boss for the very first time
I tried to reproduce the bug and I was not successful. I will keep looking for it though, it has to be something very sneaky, since the first run against the boss is the same as the next ones.
Ohhh i have noticed how this bug (with refreshing dungeons progress) occurs. It happens after prestige - if you refresh the game it works as it should until next prestige, afterwards progress again freezes
Awesome update:) I rly like that you have separated fighting and dungeons tabs, but i have noticed a bug - dungeons progress is not refreshing while you are in battle.
suggestion: what do you think about classes like tank / assassin / mage / warrior (those are just examples) each whould have speccial moddifiers for abosrbing, lets say tank absorbs +10% hp but -10% speed. Also base values could differ for example mage could start with 10% poison and 10 magic
Suggestion: what do you think to change mechanics of earning skill points. In my idea, boss would let you absorb skill point, and there would be no limit in boss lives (u can kill them as many as u want) but, they have huge negative buffs - it would be still relatively easy to balance and let us "extend the runs":)
still cant play it;/ Can anyone help? Game does not load.
It always says "Connection error please reload page". I have tried chrome, edge, internet explorer - always the same results
Well.. Pretty cool game but there are some flaws.
First of all and I think the easiest to fix - Please explain yours acronyms. I am playing for like 3 days and I still do not know what is "rp".
Secondly, it is kinda annoying to not know how much upgrade would give.
I mean it very very frustrating to invest few hours of grinding to buy just 0.1 game speed upgrade.
Maybe show onHover what would upgrade give?
Lastly it would be awesome to have one decimal number to know at early stages when it would be possible to buy upgrade:)
Great job, very simply yet very rewarding game - keep it going:D
That is weird. I made a little loading screen show up before going into the game, does it show up?