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fudge_246's Comments

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Go Santa Go!

Play Go Santa Go!

Dec. 21, 2010

Rating: 2

Excellent graphics and concept, but it gets repetitive quickly. If you wanted to make this less monotonous you could introduce some new powerups / enemies / different landscapes earlier on in the game so that there is always something new and exciting to look forward to... Also, I think you could improve this by making the whole scene wider (so that you can see 5-6 trampolines ahead) but speed it up a lot. And I mean, a LOT - until the whole thing verges on becoming a blur. And then, switch it up a bit - add powerups that change your direction, ex. now you are trying to bounce upwards, or run downwards before the screen falls on Santa. Just a couple suggestions I came up with - hope they help you develop this game further! I look forward to seeing more work from you. Great job. 4/5

Daragon Run

Play Daragon Run

Oct. 17, 2010

Rating: 3

Really wonderful graphics and music, but what's the point?

Shopping City

Play Shopping City

Oct. 16, 2010

Rating: 5

I think this game has lots of potential, but the gameplay is just too confusing. I've tried many different combinations on Level 2 and still unsuccessful. Maybe make the start a little less rough, and in the list of buildings you can build only give a few--the only ones that are needed for the earlier levels, because I am just confused what type of building I should place and where. Also, why can't pedestrians turn? It happens in real life doesn't it? I'm sorry but for now this game deserves no more than a 2/5 for me.

The Trader of Stories

Play The Trader of Stories

Oct. 10, 2010

Rating: 3

Intriguing story and lovely artwork :) 5/5!

Lemonade World

Play Lemonade World

Sep. 19, 2010

Rating: 20

This game is cute :) Here are some ideas for the sequel: 1. Shop Upgrades! 2. Personalization and accessories for the little lemonade selling character! 3. Instead of thousands of clones with green hats, make tall characters, short, black, yellow, purple characters, etc. Once again great game, very addictive. I'll give it a 4 =)

Stones masters

Play Stones masters

Sep. 17, 2010

Rating: 1

when you lose against a tough opponent, you should get at least half the money you earned during a game. otherwise the game seems very frustrating to me. 4/5 because it's so addictive!

The monkey king

Play  The monkey king

Sep. 08, 2010

Rating: 2

Next time, please include DETAILED in-game instructions. And maybe make the background darker , so that the guy stands out a bit. If you cuold make the whole thing run more smoothly, add music, achievements--maybe create a sequel? Anyhow, keep gaming myfunnydragon!:)

Mr. Square Goes to the Circle...again.

Play Mr. Square Goes to the Circle...again.

Aug. 22, 2010

Rating: -1

Lots of improvements, but maybe you could make more signs explaining the different powerups:) not bad though!! Good job chichumungaIII lol

Hell Tour

Play Hell Tour

Aug. 06, 2010

Rating: -2

Please don't assume that the player knows the knife is only for one use! 3/5 for lack of proper instructions, in an otherwise cool and interesting game! :(

Deep Diver

Play Deep Diver

Aug. 06, 2010

Rating: 1

Not much motivation after you max out all upgrades :(

The Dreamerz

Play The Dreamerz

Aug. 06, 2010

Rating: 2

wow, a very tricky game. but totally worth it 5/5 + fav'd!!

Hell Rat And Heaven Cat Kitchen Home

Play Hell Rat And Heaven Cat Kitchen Home

Aug. 02, 2010

Rating: 0

there's a difference between steel and to STEAL ;) typo in instructions!

The Heist

Play The Heist

Jul. 31, 2010

Rating: 2126

it's so hard to resist the temptation of bashing ALL the cars on the street :) 4/5

99 Bricks: the Legend of Garry

Play 99 Bricks: the Legend of Garry

Jul. 31, 2010

Rating: 1

becomes difficult quickly, but other than that great game, kept me playing for a long time :) 4/5

Bubble Pop!

Play Bubble Pop!

Jul. 31, 2010

Rating: 2

it is nice and relaxing, until you get to a point where mines just go flying at you from all directions at a speed in which it is nearly impossible to avoid them. i suggest you start out with two or three SMALL and SLOW mines, and make them swerve around the screen and bounce off the corners until eventually they go away. you could also make different types of mines -- some could follow you, some may be quicker-moving than others, some become larger over time so it is harder to avoid them. but don't make it too hard. be creative and keep the games coming ;) good job! 3/5

Little SkyWire

Play Little SkyWire

Jul. 31, 2010

Rating: 14

it's like Nitrome's SkyWire except the little cart moves too quickly and there shouldn't be so many new enemies on level 1..... 3/5

Some games that aren't even that good just kinda addictive :D

Play Some games that aren't even that good just kinda addictive :D

Jul. 30, 2010

Rating: -5

you need to include in-game instructions of all mini-game thingies.

The Really Long Hallway

Play The Really Long Hallway

Jul. 29, 2010

Rating: 1

it's quite easy. maybe more of a challenge would be if the screen was actually moving right so you had a limited amount of time? or make the blocks move up and down or something. i don't know. i find this game pretty dull right now, but i really loved the graphics 3/5

Bernard

Play Bernard

Jul. 25, 2010

Rating: 3

not bad! what i would suggest though is maybe make the jumps higher and a bit smoother, because there's this sort of annoying glitch-y thing when you jump at a platform sideways. and make the fish glow/stand out or something, i didn't notice it at first. overall good job:) 3/5

Shadow Snake

Play Shadow Snake

Jul. 23, 2010

Rating: 1

beautiful frustration. 4/5

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