10trent33, we DID rate your comment. rated it as bad! *trollface* and on another note... MAYBE add new skills like for demons like...... ICY FIRE! (damn)
i greatly support master937's comment. endless mode is desperately needed! i mean, getting skill points for achievements is stupid. achievements are a one-time thing. endless mode, infinite, it would help a LOT more than just rewards for achievements. and i TRY to post good suggestions for this game and the future cursed treasure, but you squat them aside and upvote pointless comments like mrsupreme888 which arent even GOOD! comments like those are witty and maybe funny but they are a total zero when it comes to actual value. R.I.P, the comment system.
sorry, i forgot they already score points for "enemies destroyed" >.< alright then just have the enemies destroyed factor and waves passed be scored for endless mode. P.S. another suggestion for the classes that isnt so evil should be angels. and its main element rather than poison, ice, or fire should be light. the tower damage at the beginning should do less than orcs den and more than a temple, and its' rate of fire should be an attack every 0.75 seconds, and range 2.25, this is a little much to ask of, but SHOULD be included in cursed treasure 2 if or when it comes out
like master937's comment this game DOES need an endless mode. rather than just do the boring grind or have achievements award skill points, the endless mode would help alot more. and in the end, instead of scoring the number of gems kept at the end score the number of enemies killed. (i.e. 3xp for peasant, 4xp for rogue, 6xp for warrior, 8xp for knight, 9xp for bards, 10xp for priests, 12xp for mages, 15xp for paladins, 30xp for assassins, and 75xp for ninjas.) P.S. im only at level 13 in this game right now, so the amount of xp earned from these enemies is only on an average scale for my level. anybody got other better suggestions?
here is my attempt at getting the lowest rated possible comment on kongregate. you better downvote this. *ahem*..... WHO LIKES POKEMON?!?! ILL TRADE MY RAYQUAZA FOR A PIDGEY!!!
a "reset all skills" button so if you maxed out demons you can try out the undead class.... it would REALLY be appreciated. btw this has also been suggested in the first cursed treasure game!
melee weapon really would be appreciated, like a sword, axe ect. maybe have it do 1000 damage per slice to compensate for the danger you're putting yourself into when you get really close to enemies.
crazynat, cut the slang. way too many spelling and grammar mistakes, didnt understand half of what you said. but you're right cod does suck, bad company 2 is way better
it needs to be easier to attack with weapons, and when you hold a gun you should be able to hold it up STRAIGHT. and unfortuneately with melee weapons all you can do is spin the weapon around in a circle and whack the doll with it :( and when you throw knifes, daggers, shuriken ect. it should be point-first aiming for the ragdoll. i can't tell you how many times ive thrown daggers and all that happened is the handle or the grip just harmlessly bounced off his head.
hmm, i think that the more you use the different classes like soldier, scavenger, scientist ect. they should be able to level up and become more experienced at their jobs or something. like at max level 5, say soldiers add an extra defense total to the fort by say 25? and experienced soldiers bring less danger to 'kill zombies' missions. scavengers at level 5 scavenge 25% more food and bring less danger to themselves while scavenging, and scientists research stuff slightly faster, builders build slightly faster, and i dont know what bonuses there could be for leaders tho. these are just suggestions, 5/5 game! :)
i lol'd. "Be warned, that some zombies have been mutated and are very strong. They must be avoided at all costs". if the mutated zombies are so strong then how come their entire skulls shatter from one shot of a simple handgun?