The first Time I played this game I thought it was good, but I have a whole new opinion now. This is one of the most amazingly fine-tuned examples of gaming perfection that I have ever played! 5/5 easy
Well Done!
This game would be so much less frustrating if gravity was just a tiny bit weaker. I always seem to wind up on the right edge of the screen, clicking on the chat window, and then do a lightspeed dive right into the orca's mouth.
It is fun though, and the graphics are great. Since it's a challenger I'll keep playing it, and hopefully get better.
Nice work!
I added a fix so that the score is sent to Kong as soon as you hit a million instead of waiting until you finish the current level or die. That should help with the badge getting!
!(>_<)!
Added the restart-game confirmation box so you don't accidentally restart unintentionally. (thanks focus!) Also fixed an issue with exploded seeker giblets, and spilled multipliers carrying over into the next game.
!(>_<)!
The "point multiplier" and "max tail bonus" stats are now viewable in the Kong high scores list. There are a few bogus entries in there that are either due to a bug that has now been fixed, or they were hacked...
Just posted a big update to Oroboros! Seekers and Warpers have been nerf'd a bit. You can now view Score Stats in the game menu. Rockets will kill seekers and Swarmers, and bounce off of Warpers. Check out the change log for full details:
http://www.funfacegames.com/orochangelog.htm
For anyone not getting badges:
Points are sent to Kong "after" you finish a level, or when you die. points are earned so often that it would spam the chat window if I sent them more frequently (It might be a performance hit as well...)
!(>_<)!
If a seeker is latched onto you and he tries to advance to a bladed segment, it will hurt him/kill him, depending on blade sharpness. Switch to blades (X key - if you have blades) when they latch on. They are really easy once you get the motion down.