I love the idea and the interface, but the game is lacking a motivating drive. It's easy, there are no time or money constraints, really, so it's a matter of just waiting. Btw, when you win the game and it goes back to the main menu, the sound loop from the end and the beginning are both playing at once. :)
I don't understand people finding flaw with telling what are obstacles or not--you learn after the first level. Everything else is wonderful. It reminds me of the Okami feeling, another beautiful game. I wish it were longer, much longer. <3
It could be really great. It's amusing and cute! But some kind of level map in a corner or something would be nice? It's hard to tell if I'm supposed to go down somewhere to find more people or if it's just a spike trap. :/
I think oppositely from the last few comments--the graphics, sound, feel of the game is wonderful. It makes me want to play, more than the games its a remix of. I wish there were badges or something--something I could unlock with achievements, to keep playing :3
I agree with most -- it's really well done but it gets boring and repetitive. Some kind of incentive or bonuses or something. Also, in the "things flying at you" portion, it's hard to tell the boundaries of the edges of where you can walk.
It looks and sounds nice, put together well. But it is -way- too easy--parking guys at the front works fine so no one ever even gets past. Also, is gaining a skill point just by defeating a level?
...save file. This would be great if... it had saved. I tried saving it like 20 times, buggy as hell. Hours of playing down the tube isn't going to make anyone want to try again. :/