I didn't enjoy this game as much as the other Tales of Nebezem games. This one felt much more linear in its storyline. There was always only one task you had to do and that you could do at a time.
I kind of liked the old method of achievement-hoarding. Having your own little room filled with shinies... *.* much more... intimate than just having badges
I know this is intended to be a mobile app, and it would be (and is) great as a mobile app. But, as this is a website and I am currently playing this game with a keyboard, I'll comment as if this were meant to be a computer game. As a computer game, there is a lot of potential and a lot of things that would need to be done to make it fit on a webpage. For example, scaling everything so that it's more appealing to the eye on this size of a screen. Also, making the play button do some sort of animation or glowing when you hover your mouse over it would be better.
As a mobile app, it is very addicting and fun to play, but I have one objection--it's meant to not be beaten after a certain number of waves. This does make the game even more addicting, as a gamer would try very hard to beat as many waves as possible, but at the same time, I'm sure some users would like to see some mark of achievement for getting past x number of waves, if not a big ending congratulations.
:)
umm my gift achievements don't work. i give gifts everytime i come on and my friends accept and gift back, but it still says i haven't had any friends accept any gifts.
People have different tastes. I hope you will enjoy the future episodes more.