Amazing potential, although much is still untapped.
1)A way to organize the inventory so players can quickly change play style (click & drag).
2)A way to see calculated stats. The crit%, for example, after all the agility stats.
3) Set items are a bit confusing on conditions imo, I know it cannot be done in this game, but a sequel would truly get high ratings especially with the tweaks.
4) Movement is very crippled unfortunately, and due to the toon's speed and map size... it becomes tiresome by level 7 for those who like to collect/kill everything.
5) I have not played all the toon's, but I feel little difference between them. Some could be magic/ranged specific, instead of forcing the melee in the long run.
6) Instead of random items, try combinations out (equal amount of each type of item). I have been lacking good amulets, while weapons and rings just rain down.
Awesome game, I hope you make a sequel and take some tips into consideration. 4/5 so far =D
wow great game, made me realize how much i missed Motherload, but if I think about it the simplicity and gameplay here is much better. I have a tip for digging tunnels n getting great stuff: Start at top left or right and dig diagonally down until you reach the other wall (make adjustments in case of boulders) and then do the same the other way. You can easily go back to the top and find lots of stuff (ps. this is better when you can dig thru anything easily). Keep up the great games please!!!
Great game! have not finished it yet, but i suspect it will be short. I dont think thats a problem because the gameplay is very smooth and fun. A skill tree would be great instead of random upgrades (i sense) and maybe a choice in special abilities? Please make a sequel!
I feel I am late to comment on this game. That said, I cannot offer many new suggestions; Good suggestions have been made and are at the top. I would however like to say that this game is indeed wonderful and after countless strategy games, this catches my eye and make me want to comment. A new suggestion I would offer is a new variety of critters for the next game, but a variety in which each has an important use, that way people don't cheat the game by simply building archers and aura abilities (like me xD). I feel this can indeed compare to Epic war if these conditions are met along with other suggestion in future versions. Hope the creator reads this because I truly adore a game with this much potential. Thanks
Awesome game I love how easy it is to play and develop strategies, just needs options to select "Attack last enemy" or "Attack first enemy" or "Attack small groups" or semthing, your call just would be much better with this please
Sooooo many bugs, i won the level and it said I died, i got stuck on the floor and in the boats, hard to control, should be able to upgrade reaction times etc, The only good thing about this game is the idea, sorry but its a fail game by my opinion
I would like to see more responsive troops, units that stay where I put them, creatures that dont walk past enemies and more detailed artwork (better armor designs, heroes should look better, improved movement graphics). The game is rough in many aspects but the game still is one of the best. + if u agree with the suggestions