I agree with earlier commentors: underground team giving 1 star per second is atleast 100k too few considering how far into the game one has to be to get it to level 1
Non-critical bug: When one reload or resets the game, the show of cash/fill and/or cash/sec option resets to cash per fill and sec are restored. Also if one goes into the list mode, and have cash/fill it STILL says cash/sec when it shows cash/fill.
Last update: After the last attack, this little guy got really dizzy and have now run around in circles for several minutes and i cannot continue to build buildings if there are spots left to build on, because i seem to be stuck in battle mode: http://i.imgur.com/Gf7aVmD.png
Another bug: everytime i restart the game with more gems, the camera gets wonkym when i try to drag around, the camera "wobbles" around like its trying to turn around and then forced back.
Thanks, Furious, you and the players here have been great helping me identify and fix issues! I'll take a look and figure it out with a goal of having it fixed in the next update!
3rd same bug: now i took my bunch of mages and headed for the over water gate to the last "island" of enemies. i just barely got the gate down and i got "DEFEATED"-message again.
Bug again: same bug, defeat when i didnt lose: I just took 13 or something whats max wizards out.. took out one of the archer(?) towers, and after that one i clicked on the next one and they started to burn it down.. and all the sudden again.. i get "DEFEAT"-message.
BUG: (or freature?): I just in 4th map i think.. they all look the same.. i was attacking the last gate over the bridge to the last part, and my wizard kept attacking enemies on the bridge.. and all the sudden i got "defeat" message: save game: http://pastebin.com/GpeeB10W (this is just after the defeat)
Barracks should count the amount of the warriors on the field before building, now i have 2 barracks and thought ok.. 20 in total.. no.. but i sent out 13 mages and it builds another 13 so i have 30+ to a astronomical cost..
Bug: i cant finish the second "map" because after the last bridge.. all my chars gets stuck in the gate, and they wont even attack the towers, they keep trying to attack enemies inside, but get stuck by the gate..
I've wanted this to, as a way to price out the advance to the next level as well. I'll add this to the to-do list