Please put in an auto pause when the the mouse strays off the game screen. Sometimes its too easy to do in a frenetic situation, then it's almost always certain death when you freeze in place.
The lag is horrible. My character keeps running straight on into enemies long after I've released the movement keys. I've died several times this way already.
It's a little irritating to know that an item interacts with another, but to have to click around and use the item again and again before finding that sweet spot that actually makes it work.
Is it possible to return to previous levels? I'm trying to go back to level 4 to get the key, but instead of entering the level, I slide into the black/white underground level instead.
Massive glitch. Built a jewelry store and boutique side by side on my second floor. Hired an electrician for that floor for night and another for day time. Both Jewelry store and boutique lost power, the electricians kept on walking right past it again and again and wouldn't go in to fix it. Customers sure noticed that the power was out and left unhappy! Moving the electricians and firing/hiring new ones didn't solve the problem. Killed profits every day.
Champion level enemies are a wee bit unbalanced, as in...unbeatable despite being at level for a certain area. Getting one shotted is not so fun. Please don't use Diablo 3 as a good example of how to model your game! D:
Fun until you reach a level with few lives left and you find yourself playing it 30 times over because you can't beat it but have no cash to purchase more lives or upgrades.
I'm kind dismayed that you can't go back to previous levels to try and complete more trophies or explore more. It's rather discouraging to see your progress go backwards if you want to try a previous level you've already completed. Would it be difficult to allow progress to be saved from level to level so we could go back and replay?
If I get too close to the bottom edge of the screen, I actually stick and stall for a crucial second and usually get bombarded to death. Rather annoying actually...
I've got one or two other bugs to look into. I'll add this to the list, thanks for bringing it up!