start with the kimber for best accuracy and then buy the ump and then the m14. Shoot the gas tank cover on the trucks for a chance at an instant kill otherwise use a grenade. at a certain point (wave 25+) just buy an A10 every round and call it in after a short delay as it takes a while to come in and you want it to hit the sweet spot when there is the most enemies. Aim for heads pretty much exclusively and focus rocketeers over anyone else. Body shots can be useful for stunning a guy briefly like when they are about to shoot their rocket. I chose to die before this strategy failed me.
a good concept but, honestly i kinda just said screw this at the end because i was getting really frustrated when there were a lot of really close timing bits at the end and i couldnt complete them due to the teleports either getting cancelled or just not happening when i clicked. Also the camera moves kinda wierd and makes it difficult to predict where the reticle is going to be after a quick fall. just what i think
so i beat the game and just for fun i built a ridiculous wall of defenses around the emitters. when i was done i chuckled and said "ha, nothing is ever going to be able to get through that!" ...then i played survival mode...
just to let you guys that are complaining about the save thing dont get this game all the way, it is supposed to be a game where you make a trip into the dungeon for a bit and then you get new stuff and you go back in with new skills, spells and titles, just like a castle in the sky and drop down heroes, i personally love these types of games and think its perfect the way it is
a great game and concept and i know that you made this just how you wanted it to be, but it would be better than a great game if you added more features to it