I love the realistic number of shots you give us to actually hit the vases, I lose a lot of the other games because I just can't figure out the angle to hit the bloody things in three shots, much less pop twenty of them. But why are we breaking the vases?
Okay, I win, now what? I thought that the flipping tank syndrome was hilarious. I had to play around with my tank design to not have it flip over on the last factory in the last section. This is after I had a pile of about eight tanks in the corner though.
Holy smokes, it didn't completely suck. The programing was nice, and the colors where fantastic. I'm sad that their weren't more shoes that matched with the green outfits. Actually, there where just too many shoes that where pink. Unfortunately it's still a doll and not a game.
The first time I played one of these games on Kongregate I got so mad because I didn't find out until I had beaten it that it was a demo. Knowing up front like this is so much better, thank you.