Ugh. It's another catch the falling objects game. Only this one has the dubious benefit of having a very short section of the 'jingle bells' music pasted in a loop going eternally in the back ground.
I dislike the fact that you can't move your guy except to another untested spot on the map. It means that there is literally nothing you can do about it when you can't see the number on the spot directly behind you.
This game has an interesting concept and an interface that you can just jump right into and then spend just as much time (or as little) playing as you like.
However I wish that it had some sort of level/ skill system. It makes me sad to think that no matter how much experience I gather I can never improve my self.
It needs a little twiking but over all it's a good game.
Okay, I like the fact that you get more types of raindrops as you go up in level, and I like the fact that the smiley face actually turns as you roll from side to side. Other than that, it just isn't worth playing. I mean seriously, My smiley is being ignored as we speak (or more precisly as I type) and I'm gaining points. Is it even possible to lose?
This game kicked my bottom, so I gave it a five out of five.
The only things I would change about this game are cosmetic. I know from experience that staring at a solid white screen with give you eye strain fast.
Well you pretty much summed up the reviews yourself. Didn't really leave us much to say. What I would like to know though, is why we should be paying attention to something that doesn't move?