I have on other observation: It sure would be nice to get a printout of what's currently in the store/load memory whenever we use either of those boxes.
Today I was trying to figure out how to write a loop that calculates as many numbers of the Fibonacci sequence as you tell it to in piet, when I realized something: This is nothing but a weird programming language that deals almost exclusively with stack-based operations.
I know space would be boring, but it seems like Jeeves is actively trying to kill the amoebas and thus the platypus species' backup plan. Maybe he's more than just a little annoyed?
Hold on, when I fail a mission, all of my monsters die, even the ones I didn't use in the mission?
That's the only explanation I have for my 6 robots going missing anyway.
It just seems to me like the monsters whose "effect" is one of their base stats gets increased don't really have effects. Something like gems for that stat being worth double or some flat value more would make a better effect.
I beat level 4, and this is how.
Ignore the regular zambies, they suck at dealing damage to your park, just grind up cash until you get a salvage shop and then send a few shovel people out. You just need to send a shovel or two out ever now and then until you can build another salvage, after that you can send 5 shovelers at once if you need to and still net some money. If you can get all 5 salvages before the first tank, you should be fine, just keep sending angry mobs and spending 100% of your money on getting a church and then some priests.
My cat's essay about killing me for making it type against its will got an actually fairly impressive score in creative. I can't condone the kind of language he used, but I must admit it was a good essay.
The game has a rating that is not the lowest on kongregate. Therefore, it has failed to achieve its intended purpose and is not enjoyable while doing so, so I must rate it a 5/5 to be a jackass.