you need to add more info about things in game like Weakness.. Are the green potions some kind of defense? are they permanat? Can you show how much improvement adding Int or charisma is since I never saw a difference even after I hit 10 in both those stats.
Yes, the green potions potions protect agains animal special damage like poison, toxin, acid, spark. But, they only protect for one battle, so you will have to take one before each battle with an animal that does that type of damage. I would save them for the animals in the second and third maps since these animals do much more special damage. I will add some way of noticing the advantage that these stats do. Int will be more noticable when you defeat animals that give more exp.
really is worthless when the Monsters are gaining Much higher spikes in thier own stats and you can't enhance them due to fact can't get materials so I lose all bonus' stats now. Farming for more stuff to make stat potions has become boring beyond playable.. I've got a bore with 11k hp. Wolf up to like 14k. yes I've got a whole 88 damage and 53 atk stats.. yes they don't hurt me but takes 400+ clicks to kill one boss.. the hp increases really need to be cap'ed. Gear is obviously not going to close the gap between player and animal stats but with the increases it's just not practical to farm. training on your Vikings is Wayyy to slow. 25min minium to get 2 points.. when just to get them to survive even a Single fight means I need something like 200 points. Maybe give them Spears or bows so the animals dont' just kill them off in the first few rounds.
Yes, I was also getting bored with hitting so much; but I thought it was because I was playing the game way to much from testing. I was thinking of adding someother aspect to the game where you can dramatically increase the damage you do (other than attacking the animal's weakness). Any ideas what that can be; and I will cap the animal hp in the next update.
Not sure what happened but game gave me 3 points more in the slash special skill and put me at -3 Points. I've unlocked map2 now but can't fight most of the stuff there already up to level 5 gear but 5 points added
I will fix this bug so that you cann't spend level points into the negative with the next upate. After the first map you will have to find out what the animals weakness is and attack them with it, you will do three times the damage.
Ok another issue.. you need to be able to store more than 1 of the Various crafting items. I just found out about making permanat stat potions and now all the stuff I need to kill are 5 and 6k hp due to thier progression. Seems all the boss's gain 10% each time thier killed. But there's no way for me to get 10% stronger so I'm stuck on path that means I'll never beat stuff very soon.
You can store unlimited animal carve parts. The trader in the guild will trade you for excess carve parts, I don't ever trade because I know I will need them later for potions. If you upgrade your equipment you will get to the point where lower level animals never hit you. You can then use their parts to improve your stats. Also, leveling your guild will give you upgrade points.
You have to upgrade the boardwalk in the village. It gets expensive, you will have to play the market to get the money needed. Map 2 after the second upgrade, map 3 after the forth. You can get higher level equipment from guild war two and three.
Hello, The game it's working, you can read the instructions under game description and also you can read them in game under score.