Not a bad game. I had some trouble at the faster speeds on hard though. Mouse just isn't sensitive enough to navigate some of the curves. I kept running out of mouse pad. I tried adjusting my mouse sensitivity, but that didn't help.
I like the game, I just wish there was a quality setting or you could at least turn off a lot of the animations. This game just runs way too slow. The end of battle "celebration", the treasure chest moving, the items "popping" out of the chest, etc. It bogs everything down.
Badges should have some benefit. Seems there is no point to doing things like building 7 farms on the same stage other than getting the badge. Maybe if they gave you some small bonus, like farms are 10% cheaper to build it would be worth it.
Fun game. I'd like to make one request - how about not ever having the updraft in the same column as the fuel refill. Makes it quite a pain to refill. Or at least be able to move the refill or something.
It's aggravating when I have a chance to intercept the ball and they kick it way off to the side where nobody gets it but somehow it's my fault for not getting to it.
I really liked the concept of this game. The art and music were pretty good as well. The only problem is how unresponsive the controls are, even on the low quality setting. It makes the later levels unplayable. There have been several updates "improving" the controls, but they are still lacking.
I'm not using the walkthrough, had a little trouble with level 15. Finally figured out an obscure way through. Anyone else just terminate everyone until there were only 3 left so that they didn't break the ice, have the first one dig, the second fill the hole, and the king go through safely?
I hit a stalemate at level 16. I control 4 of the 6 nodes, all at 100% capacity, while purple controls the other 2, both at 100% capacity. Neither of us can make any progress because of all the barriers preventing multiple attack routes.