Very nice...creative game...as i write this i realize how repetitive the music is, glad you can turn that off, but other than that...would be nice if the controls were a bit smoother, i really prefer the mouse to anything, especially in a game like this, but the game is far too sensitive to mouse movement, the choppa flipped so much i could barely pass the first level with the mouse...
Lol...amusing concept, decent game...5/5 more for the concept than the play, but i can blame half of it on my computer...otherwise, lots of thinking involved, but it was still pretty fun, something to one-up the standard "get coins and win" platformer.
Awesome work, i really enjoyed the game that took second (Elastic) and was wondering what could have beaten it...very well done, reminds me of an old school NES game i used to play called Captian Skyhawk, it ruled.
Wow...found a nice glitch...stand next to/on top of mages and they can't hit you...this includes the like level 28 ones, i'm just leveling off those because all they can do is stun me, the attack always misses...
Pretty sweet. mindless stick smashing, level ups, explosions. Couldn't ask for much more...except maybe that there was a reason to use the different weapons besides changing the look.
Yeah...needs badges for this one...fixed everything i didnt like about the last game though, and the fact that you could switch between the two characters was nice, it gave Liam some actual point to being in the game...
Not bad, fun puzzle game...plus it sounds like it could make a cool series...some of the puzzles you had no clue what to do though, especially that tiny rock in the first part...maybe make things a bit more noticable?
Pretty good, but some of these puzzles were tough to figure out without checking the walkthrough for a step or two...plus, having the guide is basically giving out free badges...but that's not really your decision. Interesting game though, amusing settings for puzzles.
Not...that good...it's fun at first, but the spells aren't really explained well, the health not coming back every round is obviously a problem as everyone else has pointed out...but it's also pretty repetitive.
Not bad, good for some simple amusement...nothing groundbreaking or anything, but it was nice to have like different guns and weapons...and Yellandy, i think you need to like re-learn whatever physics you know, explosions DONT push you the direction you're facing...that's not how it works...lol.
Not a bad game...but the slowness of pace is definitely a problem, especially earlier on. Obviously it helps to have time to set up what you want, but in the beginning you really don't have the money to set anything up, and later on you should already know what you want where, so having the game move faster wouldn't really be a problem....
Fun...fairly simple...but i got the first 3 badges in like 15 minutes of gameplay...maybe it's just me =P.
Fun game anyway...not bad for a clear Samurai Jack rip-off...
Well...it's a good game, good concept, but it was pretty easy...i got all the achievements in 15 minutes, tops... 11th level was too much about luck...but the rest of the game was nice, the spike ability was kind of a super weapon, but it was fun to beat the last level while infected with a virus...couldn't let them eat too many or too few...=P
Love this game. Nice dungeon crawling format that you don't really see much in flash games...decent party system...combat system works very well...would have liked to have seen an exp growth instead of per-floor, but that's just because i'd whore all the exp i could get.