WTF does the circle symbol on the heroes and monsters mean. Could you add some info about the math there. It seems that this value, whatever it does, has a very high value in some heroes which lowers the other values. But without knowing exactly what it is good for, combinations that don't use that are always better. I can't optimize for stuff I don't know how it works.
It would make much more sense to set the percentage of your population that should work in each area. If there are not enough workstations in the area they should fill, they can fill from top up. This way, you dont have this massive negative feedback when the population goes into starvation. it makes not sense to starve half the population, then let all of them become farmers with no tools, no cars and no medicine.
again, do not use y as a control key. there are people who have diffrent keyboard layouts. use asd instead. my y is where your z is. no fun playing at all
Please use other keys for the spells. maybe asd. Using the z or y key is a bad habit. it is almost unreachable for me as i have another keyboard layout.
for most cases there is no sense in using the secondarys, just stick with as many primarys as you can. There should be extra points for secondarys to make them interesting. maybe add one gp each odd level and one special point each even level. this would also encourage more experimenting.
there are too few upgrades. at least there should be some armor and weapon ups that increase HP/Damage and that can be reasearched to higher tiers. may have all upgrades at level 3 and then only move armys around and farm for more armys. thats kind of boring.
Why? This makes the enemys spawn in front of you , not on top of you. you can at least max weapons that way without getting hit. At the time i got my weapons maxed, i tried to move around, but that mostly killed me within ...umm... 4 seconds? With no wired-reflexes of a rabbit on steroids i see no other "strategy". If you find one, tell me ;-)
The strategy to get far seems to be:
1. Stay inside a corner, shoot enemys just before they reach you to collect the pips.
2. Buy 2x Shoot, 3x Helper, then see how far you can make it.
3. Getting out of the corner means getting hit, so dont do it (unless there are loads of pips)
I dont think that the game is meant to be played that way, but its the only chance i see. Would be more fun if i could move around ...
Nice Game, but needs a few changes:
1.Enemy spawn too close, that makes the game too luck based.
2. Healing should not have increasing cost. even with 20 pips buying health is painful.
3. Rapid fire is a waste as it is. Add some levels to that and it should not expire if you buy a better shot.
My debug-Flashplayer says:
TypeError: Error #1009: Der Zugriff auf eine Eigenschaft oder eine Methode eines null-Objektverweises ist nicht möglich.
at CCG::GameState/check_kongregate_stats()
at CCG::MissionSelect/enter_screen()
at CCG::ApplicationBase/switch_screen()
at CCG::ApplicationBase/update()
I think thats why my progress isnt saved...
Autobuilding is in Barracks.