Better! I totally endorse your openness to feedback, too. I'm throwing my support to 27lewy27's idea at this point, depending how far you took the difficulty levels you might end up with something to keep a lot of people who like to be intelligent entertained.
I wouldn't mind the ability to purchase new specific cards (of course, at much more expensive card-to-gold ratio than boosters.)
For example, I'm running skeletons and I've just pulled the kamikaze card. If I could get enough of those to guarantee a draw/replacements if it gets switched out by the enemy, I could have a lot of fun running a skeleton weenie deck. Instead, because I have to rely /only/ on boosters, I don't get to have any unifying deck strategy, which compared to other CCGs I play is a major let down.
Still, 4/5 for potential and concept.
I would appreciate those twenty minutes life back. I suppose it's something that I /did/ finish the game, but at the same I really disapprove of "make people play games on their psp and not touch their computer" as a "game."
Simple and short, but pretty, good music, and very fun while it lasts. If every flash game was made this well, I'd never run out of things to do on the internet. 5/5
Fun, but the aggressive animals are a little too aggressive. When a fleeing animal you need keeps running into aggressive animals it gets old fast. I'd also make it so you couldn't go off the edge of a cliff because again, getting knocked off or slipping off because of aggressive animals sucks. Maybe a clearer visual indication of whether or not you can devour something. (I'm thinking akin to HoN's Blood Hunter.)
Pleasant surprise in that it was a lot longer than I expected.
4/5
Maybe this is obvious to some people, but I didn't realize you could hold the mouse down over an area you knew your target would pass through instead of desperately trying to click it as it flies through the air. As mentioned, a hotkey reset would be great too.
Maybe this is just me, but I failed the first level a few times because I assumed your total was your previous target. I think that would be a lot more challenging than having it reset to 0.