Epic indeed, reckon it could do with a "chase target" option, where by your friend chases the first enemy it attacks until it is dead (or leaves the screen) anyone agree???
Please Mr developer answer me this: Is it actually possible to smash the concrete "end of candy land" barrier? I must know!!!! (seriously awesome game, btw!)
Superb game that takes everything from the first, splashes it with chilli sauce and serves it up! One point though, I reckon the ring-opponents could do with a life-bar... I thought Cyborg-Jawbreaker was never going to pop!!!
nice idea but needs overhauling... It makes no sense to have 2 ships suddenly catch fire even before the game has started and enemy HP, or weapon DMG needs addressing... I have seen your reply to camo141 saying there is a way to win... please explain since I can't do it!
This game could be amazing.... But silly decisions have let it down:
. Why does the tank randomly change between levels? It should be constant.
. The level shouldn't end automatically. You should have the chance to salvage.
. Towns with shops should be marked on the map page (maybe a coin icon above the spot)
. An inventory for spare blocks you want to keep, but do not want on your tank.
. A "Garage" mode selectable from the map screen to make quick alterations and access inventory blocks.
Rate up if you agree!!!!!!!!
Nice game, loved the first, but has anyone else noticed that if you're doing a little "too well" a random character will suddenly develop the ability to overtake you even if you're boosting? If the game don't want you to win... You wont win!
1st level = walk forward... shoot... walk forward... get hit with purple cannon... die... repeat... seriously? how do you avoid getting shot to pieces in the enemy base?
Awesome game NEEDS ACHIEVEMENTS!!!! Found all the endings..... Maybe more building variety? Hardware stores to equip items to unit types maybe? or how about units gain experience after each "job"?
Awesomeness! One query though: is there a way to see the ranking of castles I've submitted? I'd like to know how many times my submissions have been played and how they've been ranked....
Nice game, though I think holding mouse for jump and clicking for fatarang is a bit messy... I sometimes can't hold the cursor on a target when the screen is moving... Holding space for jump and clicking mouse to fire fatarang in the direction of the cursor would be better I think. 4/5