Your rollovers are beyond buggy - you need to build a transparent mouse target sprite over everything to capture mouseevents - right now the animation causes overlap issues
So much lag, the game is unplayable. Developers need to learn how to code for performance - the simplicity of this game should not even come close to causing graphical issues.
You seem to be extremely obsessed with the fact that you have a small game. It's not small, it's average. And it's not about the size, but the content in the ocean, or whatever.
It's just me venting at myself that I never finished everything I said I was going to. Thanks though.