To select a policy, you need to have enough culture but you also need to unlock the policy. To get policies, you have to unlock a branch first. Maybe that's not clear enough in-game
Finally completed all the paintings. Fun start, but got boring near the end. No real point to continue after you have completed it all since it gets slower with time. Some achivements seem very hard to fully complete.
It would be nice with more talents and an ability to change them between each round. As it is now what you should pick is pretty obvious since 0.001% chance is far too low for surprise.
As you progress there will be 1 very good uppgrade, 1 good one and then a few decent ones that gives at least some kind of boost. The rest will do nothing for your progress. Would be more fun if most uppgrades had a purpose and that they changed as you go deeper into the game.
It is still a fun game, but could have better balance.
Most uppgrades are bloody terrible. Only good one is the one that says 10% increase, but in reality it gives 500%-1000% increase. Sadly you have to buy a lot of crap in order to get to that one in the list.
The idea of the game is great. Although earning prestige is very slow and most uppgrades are not worth much. Need to change things to make it worth playing this game.
No idea what to do on 12. No matter which monster I start with only two of them die and it gets stuck. The help says just exactly what I am doing anyway. I don't even know how to kill the human if I tried.
To select a policy, you need to have enough culture but you also need to unlock the policy. To get policies, you have to unlock a branch first. Maybe that's not clear enough in-game