When you step aside the Earthbound reference,and funny things(like the doo-loo-loo) you find that The Others are a referrence to Illuminati,which use mind control(as referred here by Anna),dominate people indirectly and they are unaware of this.The thing about dreaming and imagination and kids,on the other side,is fantasy.He/She mentioned in the description that this takes place in a modern(non fantasy)setting,because Illuminati are present in this world,and very dangerous.
It's weird that you're using recipes for blacksmithry and tailory.Fine,I get it,it works for alchemy even though it's a cooking concept,but a weapon or armor recipe?Why not blueprints,plans,components or something else?
Does anybody know what to do with the following items?(Shafir'stash,Planck's letter)Or what do the following letters suggest?(Wife's note,Cryptic message,Old poem fragment,Emergency Request)
Please respond in another comment.
Something weird happened to me.I was fighting the mad confectionist,we were both at 9 cards after I played gruff grabber(4 att 2 shields)so i got 2 shields,then he played The mad Confectionist(1 att 1 shields,which dealt+1 dmg for every card banished)and he banished 25 cards,so he should have dealt me 27-28 damage,but he dealt 0.Please explain why did this happen.
I think the Chop Block card should have written depleted instead of discarded.Plus if you agree.(Because the Chop Block card accomplishes the thing if depleted,not discarded)
Todplays ,good ideas,but I think it could use Rune Stones.
By the way,I have another idea:It's the Samurai.He wars heavy armor,uses katanas and marks of Honor.
Astronicus: Knights,Warriors and Paladins have the smallest speed in the game(Knight particulary) because they're the only ones to wear armors.So,it's not bad,but it's already done.
Some advices:
For Acolytes would be best to get an attack with damage counters,and invest in power.
Firesculptors should invest in Reflex.
Non Stops should invest in Sculpting
And Strongharms should invest in Psych.
Mara465:continuation:
Barrel:
notning nothing nothing nothing
nothing wood wood wood
nothing iron iron iron
nothing wood wood wood
Stone table:
Stone Warp crystal Warp crystal Stone
Stone Stone Stone Stone
Stone Nothing Nothing Stone
Stone Nothing Nothing Stone
Vase:
Nothing Nothing Nothing Nothing
Stone Stone Stone Stone
Nothing Stone Stone Nothing
Nothing Stone Stone Nothing