game is interesting, but once you realize that brutes are overpowered and set the long rangers to you back row and high dmg to front battles are all repetitive even boss.
game rushed to production, more care should of been taken both in programing and in the testing phases.
Also i would like to see the A,S,D buttons being usable like X for selection in battle.
Oh and it should be easy to fix teh saving error by either adding a 100x then /100 when saving/loading or else doing a simple remainder check and correct with 1 as the divisor.... really thats just sloppy to leave in.
game rushed to production, more care should of been taken both in programing and in the testing phases.
Also i would like to see the A,S,D buttons being usable like X for selection in battle.
"See the Strategy Guide" umm this game has about as much depth as pong once you put the auto send on, and lacks any form of addictive nostalgia... i would say theres potential, but what it has doesn't seem very original
something about your weapon quality going down with upgrades really annoys me. once you get past level 5 lvl weapons basically the upgrades just say how long u can survive in a corner without aiming, until the tractor beam and round blue heat seekers kick in.
lol you cant lose if u just make 5 of those combonly things into blackholes right next to each other at the end of the road... this is only a stop gap though because u don get any points as far as i can tell from blackholes doing the killing -.-'
how the heck this make the front page, i give it 1 star. trucking goods here is way too monotonous and theres really no battles or missions worth building up your weapons and stuff for, the 3d "battle" interface isnt just boring, it barely qualifies as a mini-game, but when u have to face bloody pirates ~12 times just to get to one level 2 planet on a mission its utterly pointless
interesting game, but would be better with some rapid fire mode because higher level big pentagons, even if i spam 3s as fast as my keyboard will allow, still reach me when im at the bottom of the screen. (the rapid fire should show a count of how many 3s have been shot) or better would be allow num pad and every like 20 lvls add the next number on the keyboard
this games still needs some balancing out, and retry option is almost pointless as u retry the level with less then your first failed time through... better none, or a save point instead.