Aside from what I mentioned yesterday, I’ll point out another few minor bugs. There’s an error in the time meter - if you advance through the 1st year and enter month 2 in it, you’ll suddenly found yourself in year 2. Advance through to the 3rd month and you’ll be in year 3, and so on. And when I defeated the Grand Master’s Draika, I’ve found out that I completed the game in 1 week, 0 months and 0 years (that can’t be real)! And there are some other things... You are unable to unlock achievements for skills learned. And you can sell any item for a full price (instead of presumed half). Any other bug has been pinpointed by other players. Honestly, Littlegiantworld, there are so many errors that I can’t give this game 5 stars. If you really plan to make next installment, then make sure it will firstly go through more solid beta-test.
Interesting game, but with obvious errors. This is what I observed so far: If I use the Dragon Scale and my monster loses all of its HP, it is revived, but after that the energy bars will stop recharging, so I'm unable to finish the fight... When this happened to me, I refreshed the page and tried to load my game, so I could participate in the Tough Cup again, but suddenly I've found out that I lost both my in-battle items (Dragon Scale and Elixir of Life)! I swear I had them before I joined the Cup! Then I looked at my statistics - somehow my monster kept the EXP it gained from winning the first round in the Tough Cup... and how is possible that my monster lost? It didn't lose a fight before the Cup! That's a weird behavior for the auto-saving function, if you ask me. Oh, and one more thing - I should NOT lose a week of time when I'm just practicing for the real training, because my monster will not improve its stats in practice mode anyway. Can you fix all this, dear developer?
In trial 2 mission, the enemy has, aside from other units, bombers and tanks at its disposal, but it doesn't use these two units for offensive purposes... they're just massing off-screen and attack only if they're harmed somehow (with certain spells). If there's too many of them, the game can be extremely slow. I doubt this was an intention...
TehWarmongR, you aren't the only one who hear that message repeatedly. I observed this glitch even in the main game. So, xdanond, if you read this, please do something with this ;).
I hate to say it, but Save option is somewhat broken for me. The first time I used "Save and Exit" was after first five levels in the first act (Home Planet). Later I went through the game to the end, then I used "Save and Exit" again and turned off my browser (and my computer afterwards). But that new save didn't rewrite the earlier one somehow, so when I this morning sat down to PC and loaded the game, I couldn't find New Game Plus in the main menu, nor the option to vote for the best ending... I could only load my old saved position. Did something like this happen to anyone else?
The game itself is good, no doubt about that. However there are still some errors. I've found out that every French Garde cost me 95 coins regardless of achievements. I've got the first two achievements for deploying many Gardes (these should lower Garde deployment cost), but they've no real effect - instead of 72 coins per Garde I pay 95 coins. I can only hope this error will be fixed. Nevertheless, the game is still good :).
TO Braduz and pkpure7200: As Jokoer says, you will need the Subversion move.
Battle with the doctor until he'll have little more than 990000 HP, then stun him, lower his HP under 990000 and when he wakes up, use the Subversion on him. He'll blindly try to heal himself, but instead he commits suicide due to the subversion effect.
TO pip24: It is possible that you missed him with your stun attack, you used that stun in wrong time or that Break didn't recharge on time for some reason. Make sure that you have equipped Break and at least one Shatter Bolt. And as I said, stun him every time he enchants himself with Dark Omen. The rest is up to you.