good game, nice graphics and pixel explosions.
possible improvments?:
on stage 2 the brown rocks on the brown background occasionally kill me without me even seeing them
the fire "cooldown" bar top right should maybe be partially based on how many bullets you fire at once. when im firing 5 bullts at a time it over heats almost straight away
nice game. THe basic gun satalite is way over powered though? also cannon reload times probably start too high for your statndard kong attention span 4/5
@ F7 Fenrir: If you want a graph why not just write one? write a program that pereodiacally screen shots the lolmarket page, and analyses the numbers by image comparison with a set of .jpg of the numbers (allow pixel colour varience of 25% and require only 90% pixel match, to allow for slight changes in images due to compression/decompression e.t.c.), then plot the results over time. It takes less than an hour to write, assuming you have done similar stuff before.
Basic marketing hint: there is a lot more people out there willing to part with one pound than 15 pound. probably more than 15 times as many. now this is the hard part but bear with me...charge less make more. also make a better game to make more
BUG REPORT:my last game crashed! crached just after trying to promote 3rd pawn to queen. i couldnt move, but my clock still ran, and if I clicked offer draw it sayed it wasnt my turn! that seems a bit buggy to me, also i could still talk to my opp so I was still on the server...
BUG REPORT: somtimes when i turn the power unit off during a test, electricity remains in the cables and the program hangs.
other than that well designed game with interesting levels