The idea is nice and simple but... balance raw. Requirements grow way much bigger than capacity. I think achievements providing us with small, different and permanent boosts would be a nice thing. Also we definetely should have an upgrade panel where we can "fix" weak spots (e.g get some better food production or gold, or whatever you need).
Because now choices are pretty irelevant. Example, you pick the well and you lack of gold, you chose workshop and you lack of food. Yes army helps a bit but... walls wich reduce army cost. It's so useless perk because the problem is not in gold (if you play with workshop) but food. And if you play with the well you barely be able to get to the walls.
How to pass Cargo mission II? I tried with the my current highest setup but the rocket doesn't even move without booster. tried to replace some stuff to lower the weight but results are the same.
I love daily followers wheel! :D When you are about to get 10k followers and the wheel is slowing down to just perfectly stop at that point and then it got a bit of energy to maintain for fcking 25 followers. For example, if there was no 10k followers point but 10-100 it would stop right away... Nice "random".
I was a bit confused by the pic after I evolved for the first time and with just invented wheel, horses, furnaces (afghan tandoor) and windmills I saw factures already spoiling my air :D
I guess it depends on evolving but what about if picture mostly from researches and not just like you are in industrial era with features from the previous one.
It would be great if we can see information about how many FCs we get through diamond pickaxe. So getting bored in process of achieving Minedwarf we don't give up at 29k FCs but push it till the end of the goal.
For example, I rly want to abdicate because it's getting frustrated to spam pickaxe and moon blessing but Im afraid that I can screw up if I have just a few left.
The biggest issue for me - performance is quite laggy. Secondary, it will be great if prices match while holding or not cltr. And please add description on mouseover for faction coins. After all, nice game.
You should consider researching Chemical Engineering to unlock Oil refinement for cheaper fuel