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Hide the progress bar forever? Yes No
Idle Origin
Feb. 04, 2020
Rating: -1
Please fix: When I buy many weapons at once, they tend to have the same handicap (e.g. -intelligence, -wisdom). Really annoying.
Rating: 0
Finally a good update!
Bloku!
Rating: 1
Good game. No depth.
Feb. 03, 2020
@Niko You have auto-sell enabled. Check the yellow wheel in lower right from you inventory.
Rating: 3
When is the next update?
Feb. 01, 2020
Rating: 4
Lordyoyo is a cheater. How could he reach floor 30k + ? Lots of cheaters in ladderboards :(
I think that the skills were designed to be used by any weapon. Maybe disable the weapon requirements for skills?
Jan. 31, 2020
Rating: 2
As long as whirlwind is activated (for swordsman) the other skills do not seem to work. Please fix. I think it's linked to animations.
What to do with a sword that gives dexterity bonus, when skills are linked to the weapons you use?! :(
Please add this: Shift + Click on a stat = Invest ALL POINTS in that stat. Thank you.
Rating: -8
Could you enable the player to edit the skills? E.g When the character uses blink (attacked by 1 enemy/2 enemies/n enemies) <= user chooses.
If enemies are too close, the weapons starts circling really fast your hero (bug).
Why, no matter the stage, monsters give the same amount of xp?!
Let us carry one item with us each rebirth, please.
Blizzard follows enemy once, instead of being stuck in the place where it was summoned.
Is skill capped by hero level?
Add a way to sort skills and items, please.
After rebirth, the display bar that shows skill's experience is broken, showing max xp (and a bit more). It should show 0/needed_xp.
When I rebirth, one monster from the last level I was in stucks with me and kills my level one hero :(
Melee characters need better control (e.g. where you click there they go; after going to that position, within 1 second they start attacking surrounding enemies). Melee characters need rush skills (dash to enemy).
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