Not a very original concept. However, one thing I always wanted about games like these, was more pixels to get. I'd think it would be better to have more squares on the screen and have the exposure to hit other squares a half second faster.
@thegoodlocust, I'm pretty sure that the rating won't stay at a 4.14. But still, it will get recognition, enough to stir up some decent ad revenue to help Haiti.
@ljrules95, in the full version expect things like walls you can't go over, timer mode, and more levels. Once again this is the beta version, meant solely for suggestions and feedback.
@ConnorF853, the score you achieved is physically impossible.
For everyone having trouble moving, try this: for moving left (example) move you mouse over the left pad, then left up, left, left down, etc. That will make moving faster.
@ttursas, I was thinking about that, but the game is suppose to have difficult movement. (with the pad). Maybe in the full version I'll include different modes, with separate scores.
greg better not make badges only achievable for those of us who have premium accounts. It would upset me, and half of kong. Other then that, the game play is pretty good, but isn't "smooth." There is slight lag, that is very annoying when on missions.