gibbermagash's Comments

Game comments and reviews

Questmore

Jun. 23, 2020

1

So when you click collect all rewards, it seems impossible to get back to the quest window without reloading.

Pawnbarian

Jun. 21, 2020

2

Being able to start at lvl 7 after you've finished it with some coins and a shop at the start would be nice.

Pawnbarian

Jun. 21, 2020

0

It would be nice to have the stair image on the top of the board after finishing level 7. The first time I just reloaded and figured I would have to start over.

Could use a Mute music default "m" event listener.

Thyra

Sep. 01, 2019

0

The controls seem a little stiff for some reason. I'm not sure what variables to adjust but maybe some kind of easing. Neat atmosphere.

The levels are just challenging enough that I feel like I don't have to look for a walkthrough.

World explore

Jun. 09, 2019

-1

There seem to be a lot of errors when trying to connect an accumulator to a battery even when there is one right next to it.

Rogue Fable III

Nov. 30, 2018

0

Having the hot key c to close the merchant window would be nice.

Rogue Fable III

Nov. 30, 2018

0

Seems like it's really easy to sell your main weapon to the shop keep by accident.

Rogue Fable III

Nov. 29, 2018

2

I really enjoyed the Crystal Golem that reflects spells at the end. Made it interesting trying to figure a way around these guys as a spell caster.

Developer Reply

Best one I've heard so far is someone dominating a gang of em with scrolls and then letting the dracnids kill themselves shooting at them.

Rogue Fable III

Nov. 27, 2018

0

Sometimes when you shift rest, you don't regain any mana.

Developer Reply

Shift rest will regen to either full HP or full mana (which ever comes first). So if you want both just rest twice. This is simply to give the player a bit more control over their resting and not waste food if for example the player only wanted full mana which typically regens faster.

Rogue Fable III

Nov. 27, 2018

1

Having the hot key of C to close the shop keep window when you're done with the merchant would be handy.

Rogue Fable III

Nov. 27, 2018

0

If you use your potions while the char sheet is open you won't get the buff for having full health/mana.

Rogue Fable III

Nov. 27, 2018

1

It would be nice if you couldn't die by your own disease spell. Or confuse yourself with your own spell.

Rogue Fable III

Nov. 26, 2018

0

You can get the infectious disease from your own amulet if the monsters get close. Also dominated creatures don't seem to attack anymore.

Rogue Fable III

Nov. 24, 2018

1

Having your level labeled on your character sheet, underneath where it says what god you pray to would be nice to have in order to be able to check to see if you meet the lvl requirements for an ability.

Rogue Fable III

Nov. 24, 2018

1

Instead of having to hit the arrow key each time to move. Being able to hold down the arrow key and the avatar just continues to move would be nice.

Rogue Fable III

Nov. 24, 2018

3

Going down the stairs with the arrow icon is a bit awkward.

Where Are My Pets?

Nov. 17, 2018

1

It would be interesting to add diagonal clues. But also for the harder levels less clues would make it more of a challenge. Very fun animations and game layout.

Combat Hero Adventures

Oct. 28, 2018

-2

pausing seems to glitch the game and despawns all the other npcs