i like the static effect after each level - it helps to cleanse my ocular palate, if you will, so that the final image isn't tainted by my having solved the puzzle. 5/5
this is a really picky thing, could you move the alert from the right-hand side of the screen to maybe under the spells? it's only a pain when you're killing spiders, and you can't see clearly if the spider's dead or not because you're being warned about an incoming slime horde. otherwise, this game is flawless!
@444red444 - i don't think that's a bug; i think that's part of the puzzle.
i got through the game pretty quickly, but there were a few levels that trumped me because the answer was super simple. i loved how each level had a different feel. 5/5
excellent! wasn't crazy about randomly having to click around for the mushroom and the egg - maybe fix up the art on those locations so we know there's some significance there? otherwise, loved the feel, and the rabbit statue! can't wait for episode 2!
@harolddonchee: the turrets are the nubs on the top. click them to active the menu.
this game is good funfor a bit, but could use some more variety in terms of weapons, special abilities, and more strategy in terms of opponent classes (counter fast guys with slow traps, shoot up enemies immune to acid, things like this). right now, those classes don't really exist. overall, it's good, but has potential for more. 4/5