You should penalize fast growth with acquisition of visible symptoms. Then you have to balance fast infection rate (what a virus wants) with attention drawing symptoms. Symptoms that cost more evo points to rid yourself of.
What I find interesting is that everything shuts down when something is spreading but remains asymptomatic. How are people aware that they have anything and why does it bother them enough to kill their economies with closed borders and shut down hospitals?
Another weird thing: "No signs of life in Greenland", yet they have the single remaining hospital AND its still working on the cure. Robodoctors for the win!
It says Trade Repub makes best swords, but it looks to me like Holy Cross does. Unless weapon speed factors into it. Is higher number for weapon speed good or bad? Whisper me with an answer if you could.
Despite it being more luck than skill, I still find this game fun to play. Just pulled off 2500 pts in a fabulous run of Shooter + Invincible powerups. Bubble took up nearly half the width of the screen!