I feel like something like this could be a useful testing tool in studying pattern recognition and basic problem solving, both in humans and other animals (with a simplified version obviously). The fact that you don't know exactly what you're striving for at the beginning of the level is very intriguing to me.
Absolutely loved the game! Very creative use of the command line as a framework for puzzles. The story is surprisingly compelling as well; I can't wait to find out what happens! A couple of suggestions: maybe leave commands like sudo, up, whoami etc available even when they're not explicitly needed for a particular puzzle. Having help only list the necessary commands makes some parts a bit too easy, and leaving them in would be more immersive IMO. Also, it would be cool if you made use of directory structures rather than having all the files sitting in ~/usr/. Anyway, great game; can't wait for Episode 2! (oh and I wish this was Episode 0, just as a little in joke :P)
You're timing is completely fucked. You really need to improve the calibration methods because as the tempo increases, the accuracy goes to shit. Great concept, but the execution is lacking.