lol it sucks that a good game is denounced due to failure of putting up a walkthrough. Especially with all these people crazy for badges, that was a really stupid idea. Hope you realize that and try not to make the mistake again next time.
I finished the entire game without walkthrough, and think it's a great sequel to the previous version. 5/5.
a comment about pick up gathering missions: PLEASE don't put them. by the time i reach some of them, i already have tons of cash input in my speed and acceleration, and therefore naturally outrun the pickups and have to backtrack. give us the option to reset the cash or something.
gosh i love this game so much compared to other 'reach the sky' games.... 1. controllable projectile rather than almost entirely luck dependant // 2. no dates, therefore no badges like 'finish in 20 days' // 3. KAWAII >_<
could u seriously get rid of 'attention : blahblah' comment in gauntlet after the first time we see it? Usually I start over about a thousand times and it's REALLY ANNOYING and time wasting to see that message every single time.
wow. like two million people commented on castle wars 1 that quits should count as losses, and you didn't agree. therefore, i cannot give anything above 1/5 for not listening to people's feedback AT ALL.
i mean, u guys should shut up -_- why don't you play the game for a while, then really think if gold is necessary for the game. fine, if you have gold, u'll advance faster, but game's still easy without gold. If ure in a good league, ure mates will support u with resources, and there are tons of chances to win gold via quests, zodiac goat, etc.
ok if ure putting in challengs such as 'kill 3 melee enemies by reflecting damage", at least put HP bars on the enemies. how the fk am i supposed to estimate the damage and get this? 1/5