As a tip to defeat the lord of air: include both Meditation and Inferno in your deck, as well as Hydra (Earth Hermit and Nature Ritual also help). If you have Hermit, cast him early in front of 1 of the spirits, and heal him with ritual as needed. Any turn you do not have to heal him, cast meditation until you can cast inferno on the creatures he summons. Eventually you can save for Hydra, who regenerates 4 each turn, absorbing 2 damage from both air spirits comfortabally. The spirits eventually wear down, and the nature rituals should keep you healthy (while the hydra both damages the spirits and the lord of air.) Once 1 spirit falls, go nuts with your stuff.
BDJ7777, actually, the standard for flash games is to store your files as cookies on your computer. When your cookies are cleared, your data for most flash games are deleted. This was not developed as a long term title, but more a minigame for your amusement.
While Odin city can make data for firing cannons and powering their defense grid, it cannot synthesize the organics needed to maintain human life from the same packets forever. As a result, new planets must continue to be explored. Furthermore, mankind eventually seeks a home where the creeper does not exist, as well as remaining human survivors.
One would not beleive there is much of humanity left. Similarly, the same technology used to fit odin through the rift generator may also be useful in making Odin city have more room on the inside than it would first appear.
Tip for people having trouble vs Balista: Its weakspot is the silver part right behind the spear, towards the top left of it. Hitting this spot will make it substantially easier, especially for rifle and handgun users. Shotgun users should aim to hit the middle of the balista, as usual, unless they have a very accurate shotgun, and should aim SLIGHTLY up and left. Bowgun users should aim to put the shot down the spear, hopefully catching the weakspot towards the end.
Anyone giving this game bad reviews for difficulty, wait till the boss fight on stage 10 and on, you will realize that it actually can get hard. Also, the non-normal difficulties, hard and epic will whoop more than a few of you.
Tip for those having trouble: The 4 basic classes are all more effective and easier to play than the advanced classes, which I reccomend for casual only.
Surviving Ragnarock gives an ingame medal (and a pretty respectable skill), as well as gives loads of experience if you can survive it. An absolute blessing on hardcore btw.
Actually, for a perfect game, you need full health at the START of each wave. Repairmen count (so if you have 38/40, and 1 repairman, its still a perfect game because you have 40/40). You don't even have to end your day in perfect health.
It isn't a bug. In most boss locations (marked by a pink area on your map) their is one enemy who has substatially more hp than the others in the location. Its health is going down, but very slowly to the point you might not notice it.
The reccomended level for a quest is the level it appears at. It will not give you a quest that garentees the enemy a higher level than you, the only time it could happen is on the sand beetles at lvl 1. If an enemy is too difficult for you, it will display the name in red when you find it.
What people often don't understand about this game is that Super Monkeys and Sun gods do have a limit on what they can do. Each shot can only penetrate a certain number of bloons at a time, and each burst can only hit a specific bloon once per. While this may add up to a lot of damage, theirs actually one tower who can out-damage it late game. The problem with this tower is that it has a specific problem that makes it a tower that cannot stand alone. If you want a truely high score without killing your computer, you need to find a balanced defense that applies a mix of towers.