Is there something players should know before playing this game? Just asking because sticking a mandrake root in a jar, watering it with a red potion, picking a stone heart from an instantly sprouted tree and hammering it to obtain a disc with an eagle's head was a bit too random. After that I'm stuck anyway, boring.
Me all serious: Ok, let's see how this works. Historical fencing is great, and I love the design.
20 seconds later I'm laughing my arse off bashing random keys watching the swordman doing silly things and dying.
By the way, I think this game is evil. If you upgrade the first towers you won't be able to save up upgrade points BUT if you don't you'll win battle with poor results and gain less upgrade points. Why do you hate me?
A bonus for starting a wave early AND an option for simply speeding up the building time between waves (or at least at the beginning of a level) would be appreciated.
Pick up eight 10-sided dice. Roll them all at once.
If you score 8 zeros you probably could have beaten this game, but you have wasted your one lucky shot, so change game and save time.
If you don't score 8 zeros you can try this game, but odds are against you anyway and you'll waste much more time.
Maybe I'm getting too old for games, but I think the ice cave monster which for no good reason becomes immune to frostbite and bonds of air after one hit is a sure way to obliterate my will to play.
As a general rule, if I have tokeep losing a battle after obsessively replaying previous levels and upgrading like hell it means the game is unbalanced and there's only one possible way of winning. And I'm not wasting time with a puzzle pretending it's action.
All other survivors are dead. Let's try again the same mission with no support fire and no traps. Yes, I'm totally sure I can make it. Screw, nail, pin, bolt and rivet this game.
Great game but too short. It needs more female characters, at the end there's only the poor nurse to repopulate the world! And the ninja needs a larger afro.
Crabby, Vinibble and Firball CAN'T be "found". You can get two of them (depending on your choices) at the beginning of the game, and maybe buy them afterwards. The're not worth buying anyway.
You don't save, only Jesus saves.
Either Jesus or the autosave. If you're losing your saved game it may have something to do with cookies, there have been a lot of complaints of lost progress.
Well, I hope you enjoyed in that case :D