Some consequent notes on some songs are layered wrongly, prioritizing the latter ones over the earlier and making it nearly impossible to avoid misses. I hope this will be worked on. Otherwise, great game.
This. Is. Amazing. All the game atmosphere with its music, levels and watching the little turtle upgrading to the rainbow-spewing combo of snail and IndestructibleTank, all the recompleting and the boss fights, finished with epic Moon Snail showdown - that's all how the platformer about the snail should be. This deserves 10 5\5's from one player.
Great game. It's almost similar to SS13 malfing AI, only they are interrupting your hacking instead of going to your satellite and killing you physically.
Some tips for bonus bosses:
Ignition: Equip 2 Heroic Motivations to dispel that instant-death thing, would be nice to fully upgrade it so it dispels more and it doesn't go like "DAMN IT DISPELLED TWO IGNITIONS AND LET FATE BE!1!". Equip the Electro Bolt to dispel Ignition's nasty healing.
Dark Omen: I did not defeat him yet, but what I use is stunning him as soon as he uses the Dark Omen. Then, he's opened for a strike. If your Break is not ready yet, use Shield. Going like that, I once managed to take away 100k of his health - before he did a turn twice and killed Sonny. So, you'll need a nice amount of speed.
Keep this up!