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Godseed's Comments

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Areas

Play Areas

Jan. 24, 2008

Rating: 0

I admit I started out expecting to be sick of this after 74 levels, but the variety of power-up combinations creates remarkable depth, and I was quite absorbed up to the end. A solid 5/5.

filler

Play filler

Jan. 14, 2008

Rating: 0

Very interesting concept - at higher levels the cloud of balls starts to behave like a gas, you can actually get an advantage by treating it that way (e.g. - they move to areas of "low pressure"). Nice Zen game.

Indestruct2Tank

Play Indestruct2Tank

Dec. 21, 2007

Rating: 0

Cute idea - it's annoying when you run out of fuel during an extended combo though. Perhaps the engine should lock out in flight ;)

Beetlewars

Play Beetlewars

Nov. 28, 2007

Rating: 0

This has good potential, but it does feel incomplete - I think a story of some sort would enhance things a lot. Also, enemy bombs should damage the enemies as well as the player. 3/5 for now, but I'll keep watching this one :)

Radical Racing

Play Radical Racing

Nov. 18, 2007

Rating: 0

The game is either good enough to be shared or not, don't start out by apologising for it :P Also, the controls are a bit painful...

Red Arrows

Play Red Arrows

Nov. 18, 2007

Rating: 0

Needs more everything... but not bad for a couple of days ;)

Flyer ME

Play Flyer ME

Nov. 18, 2007

Rating: 0

Very well executed if not very original ;) I look forward to seeing where you're going with this...

Kingdom of Machines

Play Kingdom of Machines

Nov. 18, 2007

Rating: 0

Collision detection needs reworking and the game world feels very empty, but there's good potential here. 3/5

Orbular

Play Orbular

Nov. 12, 2007

Rating: 0

Disliked this at first, but it's growing on me. As Breakout clones go, Orbular is fairly original, and certainly makes a pretty good shot at more realistic physics. 4*

Book of Mages: The Chaotic Period

Play Book of Mages: The Chaotic Period

Nov. 12, 2007

Rating: 0

Nice concept, although the battles get repetitive after a while and mana training is painfully tedious. I like the choice of whether or not to side with the assassins. I think with some refinement this could be 5*...

Hover Bot Arena

Play Hover Bot Arena

Nov. 10, 2007

Rating: 0

Weasel, you should know better. :(

Factory Balls

Play Factory Balls

Nov. 10, 2007

Rating: 0

Cute, but much too easy! ;)

N3wton

Play N3wton

Nov. 10, 2007

Rating: 0

Cool concept - how about a level editor? I hope there's a sequel :)

D-Evo

Play D-Evo

Nov. 05, 2007

Rating: 0

Very cool game, the tutorial would be better with a description of how the eggs work. Please add a hotseat mode!

3D Logic 2: Stronghold of Sage

Play 3D Logic 2: Stronghold of Sage

Nov. 03, 2007

Rating: 0

Nice puzzles, but this is a level pack, not a sequel ;) 4/5

Bactemic

Play Bactemic

Oct. 29, 2007

Rating: 0

Nice game, could use a (brief) tutorial as it's a little baffling on first play. 4/5

5 Differences

Play 5 Differences

Oct. 14, 2007

Rating: 0

Really nice implementation. For those having trouble who don't want to outright cheat with Photoshop, try stereo viewing the images (http://members.shaw.ca/secondcello/Viewing.html) - this trick works for all spot the difference games.

Alien Scum Slaughter

Play Alien Scum Slaughter

Oct. 10, 2007

Rating: 0

Might be a good idea to disable the keyboard controls ;) It gets repetitive too fast, although the animation is quite good. With more content this could be really nice.

Warbears

Play Warbears

Oct. 05, 2007

Rating: 0

Nice variety of puzzles and approaches, pretty cool game. Put episode 2 on Kong!

Amberial

Play Amberial

Oct. 05, 2007

Rating: 0

That was fun :) There's a bug on the 'Pink Hike' level - it's possible to get trapped outside the box at the top right-hand corner.

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