Amazing game, had so much fun playiing it. One of my death scared the hell out of me. I was just travelling with a platform, suddenly huge saw cut through me.
But the ending was very, umm, bad? "to see real life" etc. You need to make us feel we don't talk to "real people" to say that and make some meaning. This game wasn't about reality, so I didn't like that ending.
Great game though.
Note to developer: You can, maybe, find someone to help you about bugs. Search some forums a bit or find from here, I'm sure there will be some bug fixers or some helpers.
Suggestion: We should be able to make it ask us when deleting an item. For example, I want it to ask me when I try to sell +1 legendary item or better. And I want it to ask when I try to sell +15 prefect or epic item.
According to the formula of quality, if you have a lot of AP and spent them all on unnecessary skills, you will have a permanent debuff to quality. This will make and-game chars find worse items, so we will never improve ourselves after the last map. But someone with less skills unlocked will improve more than us.
I think this should chance a bit.
-Skill and item sets! We can save our blacksmith items and skills, titles so we can switch fast, do the smiting and switch back to fighting titles etc.! + They should be locked, so we won't accidentally sell our best item.
-Special areas! Who would like to fight same thing whole the time?
Does critical strike affects other talents too? Or does it only affect auto attack, wich would make it worst talent... Abra, why critical strike exists then? buff it.