"Woot, we're making money!" "Yeah, but we didn't fix up the room." "Yeah, let's do that." Gee, with that in mind, you'd think they'd done something about the door that constantly let zombies and hitmen in their building.
To get the 3rd ending, I believe you have to find four differences that aren't in the pictures when you're shown the picture of two girls, and then one and one so it's an equal amount of differences.
The third ending is when the guy is indecisive, and does not chose one of the girls his mom has picked out for him, instead, he runs away, dropping a book with photos of another girl, I think. This, in turn, reveals that he is in love with a childhood friend, the girl in the background when he sees his mother and during the final moments when he picks one of the girls that his mother chose for him he thinks of his childhood friend.
Pretty epic, save for a few errors like "Technitian" (actually spelled "technician") and the Irish Compound being marked as the hotel.
Some other problems I encountered was fighting dark stick figures against a dark background, which made it very hard to make out where some of them were shooting from.
Another problem is how the hostiles manage to see me in complete and total darkness, I have nightvision on, but they don't. Some other problems include the one time use of Sniping, Charge blowing, and cover usage.
The biggest problem I met was the fact that the guns you have unlocked immediately re-lock when you want to play on a different difficulty setting, immediately showing that you are unable to unlock the gun that requires playing on rookie and the gun that requires playing on veteran at the same time.
Lol. Harsh people. I wasn't complaining or anything. It's just, why do you have to pay "every single time" you want to explore a dungeon? Shouldn't one time be enough?
Finished the game, found it was of fair length, although still lacking in some spots. The best and only combo I found to be supreme was the Shielder and Warrior mix, Shielder has his various set of magic skills (Defense, mostly) which were truly awesome, and it really helped that his magic attack was awesome too, the Bash Strike, though, seems to do as much damage as a regular attack. The Warrior was complete and total awesomeness, every attack he did had some sort of staggeringly important use, including his last one, which I found to be very effective against the last boss.
The only thing that ever holds back Epic Llama games is the voice acting.
The horrible, horrible voice acting.
Oh, and maybe the battle system and artwork could use a little bit more work, but the voice acting.
What pissed me off most about this game was that, in comparison to the enemy, we sucked. Hard.
The enemy has no limits, Not for gold, not for population, and they always seem to spawning troops like magic.
However, we're affected by bandits, earthquakes, and so much more.
It's like you're intentionally trying to murder the player.
The problem with this badge that's part of the Magic Gathering thing is that this game is EXTREMELY SLOW. I mean, SLOWER THAN SLOW.
SLOWER than Sonic can say YOU'RE TOO SLOW 42 times.
My adventurers were really....
idiots. I'm sorry, but they really are incompetent at being adventurers.
The only reason I won was because I had a lv. 16 cleric who was lucky enough to find a Staff of Ressurrection.
Found a very, very aggravating glitch.
Due to the lack of actual hotkeys, I have to click around on that little menu on the bottom right alot, but I didn't really memorize what each button did.
So imagine my surprise when I accidentally sold my Armory that was in the middle of training Rocket Men, and it said "Max Units trained" when I tried to recruit them again, but I didn't have max amount of rocketmen.
I didn't even get my resources refunded.
Has a very "Starcraft" feel to it, what with the dialogue and setting, but it lacks the smooth, quick pace and other things as well. Not much of a pain to play, It's not perfect, but it's pretty good. 4/5.