Because of all the "skilled" players in the game, I say we start a movement to make Pro Kills a 15 kill-streak and Legendary Kills a 30 kill-streak. Who's with me???
I really enjoy the game. Great graphics, excellent game play, the only thing that's making me not want to play is that every minute I see an option to "Buy" something.
I understand how the developers appreciate it when people spend money on the game. But considering how it's mostly a free-to-play game, it'd be EXTREMELY nice if we could be given the availability of the Silver Pack after committed players fully upgraded all common cards rather than having to spend money on the game.
Could we have access to the silver pack once we've upgraded all common cards fully? It shows commitment to the game without actually spending money on it, which we should be rewarded by.
I'm sure everyone is as irritated as I am when it comes to this topic so: Dear Contract Wars Developers..... REMOVE THE DAMAGE RADIUS INCREASE FOR GRENADES! It costs no SP and it pisses EVERYONE off.
Same of the skills available for rent should be CR. Profile block, no penalty for suicides, etc. the more useless ones. Also! It's would be great if people who DON'T spend money on this game could somehow rent a CR version of a experience booster. Maybe like a 1.1 - 1.5 booster. Sure! It'll only be for a couple hours to a maximum of a day, and it'll probably be expensive. Just an idea.
Can the developers explain to us why premium weapons are "NOT AVAILABLE" some days? That is a rather stupid idea making premium weapons have a set amount available per day.
Started the game and I don't know any of the advantages each class gives. Sure, I can use my common knowledge from playing other games but I don't know what it provides in this game.
Health regeneration should have a higher max health regeneration. All weapons do over 20 damage and the majority do over 35 damage making the regeneration useless. Make it 50 and 75 or even 100 considering how much Sp and Gp needed to invest into the perks.